180 Open Daily games
3 Open Realtime games
  • Status: Dev
  • Version: 0.1
  • Designer: KrocK
  • Rating: Unrated
  • Rating Score:
  • Difficulty: n/a
  • Created Date: 1st Mar 2010
  • Release Date: n/a
  • Games Played: 1
  • #1:
  • #2:
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Design Information
Territories 198
Continents 49
Advanced Features Artillery Borders
One-way Borders
Border Modifiers
 
Board Settings
Gameplay
Available Players
4
Card Sets Worth Off
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities On
Teamplay Enabled
Fog Setting None
Fog Override Enabled
Open Games 0
 
Cards
Troops
Tanks
Planes
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Germany Default
2 Russia Default
3 United Kingdom Default
4 United States Default

Board Description

Please play as a BAO team up 3 vs 1 against Germany.

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Capitals

USA has 1

UK has 2

Germany has 2

Russia has 3

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*You only need to control the flag to get the troop bonus*

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Flags

-Country flags can only attack other flags.

-Capital flags can attack other flags as well as the research items.

Tanks

-Tanks can attack other tanks.

-Tanks can attack but not takeover flags and planes.

-Tanks can not attack water

*Tanks have a +3 advantage when attacking planes and flags within the same space.

*Tanks have a +2 advantage when attacking adjacent flags and planes

Subs

-Subs can attack other subs.

-Subs can attack but not takeover Sea Zone flags and Transport ships.

-Subs can not attack land.

*Subs have a +3 advantage when attacking boats and flags within the same space.

*Subs have a +2 advantage when attacking adjacent boats and flags

Planes

-Planes can attack other planes that are up to 3 spaces away.

-Planes can attack but not takeover flags, tanks and ships up to 3 spaces away.

*Planes have a +3 advantage when attacking boats, tanks and flags within the same space.

*Planes have a +2 advantage when attacking adjacent boats, tanks and flags

*Planes have a +1 advantage when attacking boats, tanks and flags that are two spaces away

Transport Ships

-Tank transports can attack other tank transports that are close.

-Tank transports can attack land tanks that are with in 2 spaces away.

-Plane transports can attack other plane transports that are close.

-Plane transports can attack land planes with in 2 spaces away.

-Plane transports can attack the Sea Zone that the transport in located in.

Research Center

Each of the 4 countries has a research center located at the bottom of the game board. You can access you research center threw you capitol flag(s) that in turn will allow you to use the item that you have "unlocked" each item (Plane, Tank, Sub) has different attribute that help you in your war effort.

Gameplay Settings

Gameplay TypeSimulGear
Allow reinforcement moves before attack movesUnlimited
Allow reinforced units to attack in the same roundOn
Allow order overloadingOff
Allow unit pumpingOn
Maximum number of orders allowed per turnUnlimited
Turn OrderSeat order
Allow fortificationBordered
Allow abandonment of territoriesOn
Abandoned territories revert to neutralNever
Fog typeNone
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOn
Team Factory ProductionOff

Cards

CardsOff
Card CaptureOn
Maximum number of cards allowed5
Card values
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories ownedDisabled
Minimum bonus units per turn0
Elimination bonus0
Capturing of reserves on eliminationOff
Maximum reserve units25
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Chance of an attacker killing a defender60
Chance of a defender killing an attacker60
Fatigue: Chance of Attack success drops by5% per 15 turns

Initial Setup

Initial setupSetup based
Lock seat colorsOn
Lock seat orderOn
Lock starting bonus to:Color
Allow seat selectionSeats
Capital citiesOn
Capital city captureOn
Capital city unit assimilation %0
Destroy unallocated CapitalsOn
Number of units per Player0
Decrease unit count per player0
Initial unit count minimum0
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsSeats