~War of the Ring~
By Kjeld
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The Free Peoples of Middle Earth battle the evil alliance of Mordor and Isengard at the close of the Third Age.
Each territory has maximum unit count equal to 10 + 5 x bonus (for example, a territory of bonus 2 would have a unit max of 10 + 5 x 2 = 20). Unmarked and water territories can hold unlimited units, but grant no bonus.
Default dice: attacker kills 70%, defender kills 80%
Water to land: attacker kills 60%, defender kills 80%
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Acknowledgements:
The game design is inspired by Toaster's Axes and Allies map (you should play it, too, if you haven't already).
The fantasy world of Middle Earth is under Copyright Protection by its respective owners (Tolkein Estate). All credit for related theme, setting, and character go to these individuals. This board is strictly released only for fair use on WarGear.com. Please support the official owners.