189 Open Daily games
3 Open Realtime games
  • Status: Dev
  • Version: 0.1
  • Designer: idnewton
  • Rating: Unrated
  • Rating Score:
  • Difficulty: n/a
  • Created Date: 8th Feb 2014
  • Release Date: n/a
  • Games Played: 2
  • #1:
  • #2:
  • #3:

Design Information
Territories 49
Continents 7
Advanced Features Factories
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6 7 8
Card Sets Worth 4,6,8,10,12,14,16
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Random
Capital Cities Off
Teamplay Enabled
Fog Setting None
Fog Override Enabled
Open Games 0
 
Cards
Political Power
Private Resources
Military Backing
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Sith Empire 0
2 Imperial Troops Empire 0
3 Imperial Intelligence Empire 0
4 Chiss Ascendancy Empire 0
5 Jedi Order Republic 0
6 Republic Troops Republic 0
7 SIS Republic 0
8 GenoHaradan Republic 0
9 Hutt Cartel Unaligned 0
10 Mandalorians Unaligned 0
11 The Exchange Unaligned Default
12 Czerka Corporation Unaligned 0

Board Description

The Battle of Corellia was a large-scale conflict that occurred on the planet Corellia during the Galactic War between the Sith Empire and the Galactic Republic. As the peace brought by the Treaty of Coruscant collapsed into open war, the Sith Lord Darth Decimus led an invasion force to the prestigious Core World, sparking a lengthy fight for control. Darth Decimus' invasion force descended on the planet after months of planning and forming of alliances with the Corellian Council, who declared Corellia's allegiance to the Empire as the Imperials arrived in the skies. However, pockets of civilian resistance soon began to spring up, organized by the Corellian Security Force and the native Green Jedi, and the Empire quickly discovered that the Corellians would not accept Imperial rule so easily.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed1
Multiple attacksOn
Allow fortificationBordered
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeNone
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,6,8,10,12,14,16,18,20,22,24
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned3
Minimum bonus units per turn3
Elimination bonus0
Capturing of reserves on eliminationOn
Maximum reserve units5
Maximum units per territoryUnlimited
Auto Assign Factories
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupRandom
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countLow
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone