222 Open Daily games
2 Open Realtime games
  • Status: Dev
  • Version: 0.1
  • Designer: Dubitty
  • Rating: Unrated
  • Rating Score:
  • Difficulty: n/a
  • Created Date: 26th Jan 2013
  • Release Date: n/a
  • Games Played: 5
  • #1:
  • #2:
  • #3:

Design Information
Territories 55
Continents 34
Advanced Features One-way Borders
Border Modifiers
Factories
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6 7 8 9
Card Sets Worth 2,3,4,5,6,7,4
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting None
Fog Override Enabled
Open Games 0
 
Cards
Gerudo
Goron
Zora
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Kokiri Kokiri Default Default
2 Fairy Fairy Default Default
3 Deku Scrub Deku Scrub Default Default
4 Hylian Hylian Default Default
5 Sheikah Sheikah Default Default
6 Goron Goron Default Default
7 Zora Zora Default Default
8 Gerudo Gerudo Default Default
9 Poe Poe Default Default

Board Description

It's dangerous to go alone...

HYRULE

by Dubitty

Ocarina Songs

Play Ocarina songs to warp across the map.

7 units per continent owned will appear in the Ocarina of Time. Ocarina songs are attackable (with attack advantage) from the Ocarina. Remote territories can be attacked from their respective Songs:

  • Epona's Song>Race Track
  • Minuet of Forest>Forest Temple
  • Bolero of Fire>Death Mountain
  • Serenade of Water>Water Temple
  • Nocturne of Shadow>Shadow Temple
  • Requiem of Spirit>Desert Colossus
  • Prelude of Light>Temple of Time
  • The Ocarina and its songs will revert to neutral after the turn is over.

    One-way borders

    Move about the board as you would in the original game.

  • Jump Epona from the Race Track to Central Hyrule Field
  • Swim the Zora River from Gerudo Valley to Lakeside Laboratory
  • Fly with Kaepora Gaebora from Death Mountain to Kakariko Village
  • Fly with Kaepora Gaebora from the Water Temple to the Drawbridge
  • Jump from the Shadow Temple down into the Graveyard
  • Warp Points

    Warp through the hidden portals.

  • Lost Woods/Goron City
  • Lost Woods/Upper Zora River
  • Lake Hylia/Zora's Domain
  • Gameplay Settings

    Gameplay TypeTurn Based
    Return to unit placement from attackOff
    Return to attack after fortifyOff
    Number of attacks allowedUnlimited
    Number of fortifies allowed3
    Multiple attacksOn
    Allow fortificationBordered
    Allow abandonment of territoriesOff
    Abandoned territories revert to neutralEnd of Turn
    Fog typeNone
    Allow override of fog settingYes
    Game historyShow

    Team Settings

    Teamplay EnabledYes
    Team VisionOn
    Team Unit PlacementOff
    Team Unit TransferOff
    Team Factory ProductionOff

    Cards

    CardsOn
    Card CaptureOn
    Maximum number of cards allowed5
    Card values2,3,4,5,6,7,4,5,6,7,4
    Must capture non-empty territory to earn cardOff
    Card deckA:18 B:18 C:18 W:2

    Bonuses, Limits and Dice

    Grant 1 unit per x territories owned3
    Minimum bonus units per turn3
    Elimination bonus10
    Capturing of reserves on eliminationOn
    Maximum reserve units5
    Maximum units per territoryUnlimited
    Auto Assign Factories
    Number of sides on Attacker's Dice6
    Number of sides on Defender's Dice6

    Initial Setup

    Initial setupSetup based
    Lock seat colorsOff
    Lock seat orderOff
    Lock starting bonus to:Color
    Allow seat selectionNone
    Number of units per Territory5
    Territory selectionAutomatic
    Unit placementAutomatic
    Neutral countLow
    Neutral Factories
    Use team names defined in ColorsOff
    Allow players to choose seats / teamsNone

    Design Information
    Territories 39
    Continents 18
    Advanced Features One-way Borders
    Border Modifiers
    Factories
     
    Board Settings
    Gameplay Turn Based
    Available Players
    2 3 4 5
    6 7 8 9
    Card Sets Worth 2,3,4,5,6,7,4
    Territory Selection Automatic
    Unit Placement Automatic
    Starting Setup Scenario based
    Capital Cities Off
    Teamplay Enabled
    Fog Setting None
    Fog Override Enabled
    Open Games 0
     
    Cards
    Gerudo
    Goron
    Zora
    Wild
    Seat Color Team Starting Cards Starting Bonus Win Condition
    1 Kokiri Kokiri Default Default
    2 Fairy Fairy Default Default
    3 Deku Scrub Deku Scrub Default Default
    4 Hylian Hylian Default Default
    5 Sheikah Sheikah Default Default
    6 Goron Goron Default Default
    7 Zora Zora Default Default
    8 Gerudo Gerudo Default Default
    9 Poe Poe Default Default

    Board Description

    It's dangerous to go alone...

    HYRULE

    by Dubitty

    One-way borders

    Move about the board as you would in the original game.

  • Jump Epona from the Race Track to Central Hyrule Field
  • Swim the Zora River from Gerudo Valley to Lakeside Laboratory
  • Fly with Kaepora Gaebora from Death Mountain to Kakariko Village
  • Fly with Kaepora Gaebora from the Water Temple to the Drawbridge
  • Warp Points

    Warp through the hidden portals.

  • Lost Woods/Goron City
  • Lost Woods/Upper Zora River
  • Lake Hylia/Zora's Domain
  • Gameplay Settings

    Gameplay TypeTurn Based
    Return to unit placement from attackOff
    Return to attack after fortifyOff
    Number of attacks allowedUnlimited
    Number of fortifies allowed3
    Multiple attacksOn
    Allow fortificationBordered
    Allow abandonment of territoriesOff
    Abandoned territories revert to neutralEnd of Turn
    Fog typeNone
    Allow override of fog settingYes
    Game historyShow

    Team Settings

    Teamplay EnabledYes
    Team VisionOn
    Team Unit PlacementOff
    Team Unit TransferOff
    Team Factory ProductionOff

    Cards

    CardsOn
    Card CaptureOn
    Maximum number of cards allowed5
    Card values2,3,4,5,6,7,4,5,6,7,4
    Must capture non-empty territory to earn cardOff
    Card deckA:18 B:18 C:18 W:2

    Bonuses, Limits and Dice

    Grant 1 unit per x territories owned3
    Minimum bonus units per turn3
    Elimination bonus10
    Capturing of reserves on eliminationOn
    Maximum reserve units5
    Maximum units per territoryUnlimited
    Auto Assign Factories
    Number of sides on Attacker's Dice6
    Number of sides on Defender's Dice6

    Initial Setup

    Initial setupSetup based
    Lock seat colorsOff
    Lock seat orderOff
    Lock starting bonus to:Color
    Allow seat selectionNone
    Number of units per Territory5
    Territory selectionAutomatic
    Unit placementAutomatic
    Neutral countLow
    Neutral Factories
    Use team names defined in ColorsOff
    Allow players to choose seats / teamsNone