Mario Kart
IMPORTANT: Never own more that 1 territory in the arena. You must keep 1 kart at all times or you will be automatically eliminated.
In this arena are 4 towers, each 2 floors tall, sectioned off by roads. From the road, you may use a ramp to access the next level up. There are 2 ramps at the far corner of each tower. From level 1, you may reach level 2 using another ramp. There is 1 ramp per tower to reach level 2. From levels 1 and 2, you may reach an adjacent tower by using the bridges. There are 2 bridges per level on each tower. From levels 1 and 2, you may attack down to a lower level from any territory on the edge to an adjacent territory below. Attacking down a level provides an attack bonus of +1.
No units are placed in this game. All units produced by continents are placed automatically on the board. Each territory with a rainbow "?" box that you control at the beginning of your turn will automatically place a unit in your item bank. It's a mystery which you'll get.
Items:
For now they just give 1 to fortify, but the bolt is an artillery.
Each player has 7 attacks per turn, and 1 fortifies, with the option to return to attack after fortification.
If you die, you lose a balloon. If you have no balloon left, you are dead.