Ninja Ball
Score 3 goals to win!
Score a goal by owning the score territory and the possession territory at the beginning of your turn.
Each player has 5 units. If a unit dies, another will spawn in its place after a turn.
If you take possession of the ball, possession cannot be taken from you by taking the ball back. You must kill all 4 players on the team with possession to end their offensive run. When a player has possession, their units stop respawning until possession is lost. If the player with possession wishes to end his attack, he may leave the ball on his own accord.
All attacks kill, except attacking the ball when a player already has possession. Defense will always win when attacking the ball. The ball begins with 0 units and can be taken while it is empty. When possession is lost, the ball will have 0 units again.
5 attacks per turn.
Units respawn in the bottom corner on your side of the board. The units in the SPAWN territory can attack to get back on the board.