Tycoon!
Tycoon's structure is based around an automated train connecting 4 separate areas. The only way to get from one area to the next is by way of train. To board the train, you must capture a train station. From there, you may capture a section of the track. The section of track will allow you to fortify your units into the train car above the map. Each turn, your section of track will progress clockwise around the track. When your section of track arrives at the next stop, you may capture the train station, and fortify your units out from your train car into the town.
Gold Mines
Gold mines provide a +1 factory bonus on location. You may attack them from the ground on which they are located, but you may not attack out or fortify out from them. Each gold mine fortifies to any of the 3 banks.
Banks
Banks are necessary to turn your gold prospects into usable resources. Each gold mine fortifies to each bank, and banks fortify to eachother.
Oil Wells
Oil wells provide a +2 factory bonus on location. Like gold mines, you may not attack out from them. Each oil well fortifies to each trading station.
Trading Posts
Trading posts are necessary to turn your crude oil into usable income. Each oil well fortifies to each trading post; and trading stations fortify to eachother. Trading posts also provide a +1 universal factory bonus to each other trading post. For example, if I own Red Canyon Trading Post, at the beginning of my turn each other trading posts will automatically gain 1 unit, regardless of who owns the building.
Water Towers
Water towers generate a +1 factory bonus to the nearest Inn, but only if you own the Inn. Water towers, like gold mines and oil wells, do not attack out. Water Towers are necessary for Inn Bonuses.
Inns
Each Inn is a +2 bonus for placement, if you control the local water tower. Otherwise, Inns produce nothing. If you have the local water tower and the Inn, you receieve 2 units to place, and 1 unit automatically placed in your Inn.
Forts
Forts attack up to 3 territories away with artillery borders.
Tipis
Tipis provide a +2 placement bonus per tipi.
Train Stations
Each town has a train station that allows you to board the train. If a player's train car is at the stop that corresponds with the train station, you may fortify units into and out of your train car at the top of the map to travel to a different area. This is the only way to move from area to area.