192 Open Daily games
2 Open Realtime games
  • Rating: Unrated
  • Rating Score:
  • Difficulty: n/a
  • Created Date: 6th Jun 2011
  • Release Date: n/a
  • Games Played: 2
  • #1:
  • #2:
  • #3:

Design Information
Territories 208
Continents 24
Advanced Features One-way Borders
Border Modifiers
Factories
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4
Card Sets Worth Off
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting Light
Fog Override Enabled
Open Games 0
 
Cards
Troops
Tanks
Planes
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Luigi Default Default
2 Mario Default Default
3 Toad Default Default
4 Wario Default Default
5 Goomba Default Default
6 Waluigi Default Default
7 Peach Default Default
8 Cheep-Cheep Default Default
9 Yoshi Default Default
10 DK Default Default
11 Bowser Default Default
12 Boo Default Default

Board Description

Mario Kart Battle Test

In this game each player beings with 2 units in 1 territory with 0 units to place. Each territory is barren, and therefore no units can be placed on the board. Bonuses are granted in the form of owning factories. If you control a factory, 1 unit will spawn on that territory at the beginning of your turn.

6 attacks, unlimmited fortifies.

No Cards, no minimum bonus or territory bonus.

Ramps climb up to the platforms and bridges connect platforms to eachother. You may travel under the bridges. You may jump off a bridge or a layer to the next layer if they share a side, and attack with +1 attack dice.

The factory territories has tiered unit maximums of 6, 4, and 2, respectively from the ground up.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOn
Number of attacks allowed6
Number of fortifies allowedUnlimited
Multiple attacksOn
Allow fortificationConnected
Allow abandonment of territoriesOn
Abandoned territories revert to neutralImmediately
Fog typeLight
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff

Cards

CardsOff
Card CaptureOn
Maximum number of cards allowed5
Card values
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories ownedDisabled
Minimum bonus units per turn0
Elimination bonus0
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOff
Lock starting bonus to:Seat
Allow seat selectionNone
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone