82 Open Daily games
2 Open Realtime games
  • Status: Live
  • Version: 1.0
  • Designer: Yertle
  • Rating:
  • Rating Score: 8.86 out of 10 [7 ratings]
  • Difficulty: Beginner
  • Created Date: 10th Sep 2010
  • Release Date: 18th Feb 2014
  • Games Played: 168

Design Information
Territories 71
Continents 43
Advanced Features Border Modifiers
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6 7 8
Card Sets Worth 4,5,6,7,8,9,10
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting Medium
Fog Override Enabled
Open Games 0
 
Cards
Weapons
Plans
Desire
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition

Board Description

Zombie Islands

2014 Zombie Islands - An even deadlier strain of the Intelligent Zombie Virus has been identified in islands now known as the Zombie Islands. The area has been quarantined to attempt to prevent the spread of the disease. Secure the islands and eliminate the threat!

Movement between zones can only occur in territories that cross both zones. Attack all territories within a zone that touch the same land and also territories within a zone that touch the same water (if applicable). Control a zone for +1 bonus, a complete island for the bonus on the board, a City for +1 bonus, a Stronghold for +1 bonus, or a Hospital for +2 bonus. Strongholds defend with +1 but have a max of 10 units; Hospitals defend with a -1.

Stop the Zombies before they take over the world...again!

Thanks!

=Yertle

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed2
Multiple attacksOn
Allow fortificationBordered
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeMedium
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOn
Team Unit TransferOn
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,5,6,7,8,9,10,11,12,13,14
Must capture non-empty territory to earn cardOn
Card deckA:14 B:14 C:14 W:2

Bonuses, Limits and Dice

Grant 2 units per x territories owned6
Minimum bonus units per turn3
Elimination bonus5
Capturing of reserves on eliminationOn
Maximum reserve units25
Maximum units per territoryUnlimited
Auto Assign Factories
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOff
Lock starting bonus to:Color
Allow seat selectionNone
Number of units per Territory4
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone