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Board DescriptionRavenloft Based on the Ravenloft game/map/setting. Wikilink http://www.wargear.net/wiki/doku.php?id=boards:ravenloft:ravenloft Setting: From the ledge of his overlook, on the precipice of the chasm which yawns just below, Count Strahd Von Zarovich looks south and westward to the small village of Barovia. The Count's face displays a ruefull smile, for he has spied a small group of adventurers entering from beyond the mists. The group travels westward along the Old Svalich Road and proceeds through the gate, the imposing Svalich woods seeming to compress inwards on both sides. You, the player, have been invited to the castle for dinner. Will you accept? Goal: Many magic items are distributed throughout the realm. Some of the most powerful are within the confines of Castle Ravenloft, but only the truly courageous will brave that grim location. Grab these items and add to your persona to best utilize them to win the game. Note ? magic items and persona must be matched in order to get any usefulness out of either. One without the other is useless. Personas are as follows and each magic item generates a factory bonus, bonuses calculated based on the personas acquired by the player, at the start of their turn. Magic items generate positive or negative bonuses (based on persona) to life force and/or persona. There are 9 magic items with a variety of bonuses based on persona. The magic item matrix is on the center of the map for ease of reference. Unit placement is on for magic items and these locations can also fortify back to the life bonus. The items are spread about - 3 in the village, 3 in the countryside and 3 in the castle. Gameplay special notes: The Village of Barovia, places of interest The Countryside, places of interest The Vistani Camp, places of interest Castle Ravenloft, areas of interest The Castle is populated with several creatures, some basic and some monstrous and contains 3 of the magic items, each very powerful. Special persona powers: How to win: Each player's life force is his/her capital. The way to win the game is to obtain a portal key ( by acquiring a any four magic items on the board), which unlocks a factory portal. On the player's next turn (as long as they retain the key until then), the portal fills with 20 units and can attack opposing player's life force at D6 vs D5. Gameplay Settings
Team Settings
Cards
Bonuses, Limits and Dice
Initial Setup
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Board DescriptionRavenloft Based on the Ravenloft game/map/setting. Wikilink http://www.wargear.net/wiki/doku.php?id=boards:ravenloft:ravenloft Setting: From the ledge of his overlook, on the precipice of the chasm which yawns just below, Count Strahd Von Zarovich looks south and westward to the small village of Barovia. The Count's face displays a ruefull smile, for he has spied a small group of adventurers entering from beyond the mists. The group travels westward along the Old Svalich Road and proceeds through the gate, the imposing Svalich woods seeming to compress inwards on both sides. You, the player, have been invited to the castle for dinner. Will you accept? Goal: Many magic items are distributed throughout the realm. Some of the most powerful are within the confines of Castle Ravenloft, but only the truly courageous will brave that grim location. Grab these items and add to your persona to best utilize them to win the game. Note ? magic items and persona must be matched in order to get any usefulness out of either. One without the other is useless. Personas are as follows and each magic item generates a factory bonus, bonuses calculated based on the personas acquired by the player, at the start of their turn. Magic items generate positive or negative bonuses (based on persona) to life force and/or persona. There are 9 magic items with a variety of bonuses based on persona. The magic item matrix is on the center of the map for ease of reference. Unit placement is on for magic items and these locations can also fortify back to the life bonus. The items are spread about - 3 in the village, 3 in the countryside and 3 in the castle. Gameplay special notes: The Village of Barovia, places of interest The Countryside, places of interest The Vistani Camp, places of interest Castle Ravenloft, areas of interest The Castle is populated with several creatures, some basic and some monstrous and contains 3 of the magic items, each very powerful. Special persona powers: How to win: Each player's life force is his/her capital. The way to win the game is to obtain a portal key ( by acquiring a any four magic items on the board), which unlocks a factory portal. On the player's next turn (as long as they retain the key until then), the portal fills with 20 units and can attack opposing player's life force at D6 vs D5. Gameplay Settings
Team Settings
Cards
Bonuses, Limits and Dice
Initial Setup
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Board DescriptionRavenloft Based on the Ravenloft game/map/setting. Wikilink http://www.wargear.net/wiki/doku.php?id=boards:ravenloft:ravenloft Setting: From the ledge of his overlook, on the precipice of the chasm which yawns just below, Count Strahd Von Zarovich looks south and westward to the small village of Barovia. The Count's face displays a ruefull smile, for he has spied a small group of adventurers entering from beyond the mists. The group travels westward along the Old Svalich Road and proceeds through the gate, the imposing Svalich woods seeming to compress inwards on both sides. You, the player, have been invited to the castle for dinner. Will you accept? Goal: Many magic items are distributed throughout the realm. Some of the most powerful are within the confines of Castle Ravenloft, but only the truly courageous will brave that grim location. Grab these items and add to your persona to best utilize them to win the game. Note ? magic items and persona must be matched in order to get any usefulness out of either. One without the other is useless. Personas are as follows and each magic item generates a factory bonus, bonuses calculated based on the personas acquired by the player, at the start of their turn. Magic items generate positive or negative bonuses (based on persona) to life force and/or persona. There are 9 magic items with a variety of bonuses based on persona. The magic item matrix is on the center of the map for ease of reference. Unit placement is on for magic items and these locations can also fortify back to the life bonus. The items are spread about - 3 in the village, 3 in the countryside and 3 in the castle. Gameplay special notes: The Village of Barovia, places of interest The Countryside, places of interest The Vistani Camp, places of interest Castle Ravenloft, areas of interest Special persona powers: How to win: Each player's life force is his/her capital. The way to win the game is to obtain a portal key ( by acquiring a any three magic items on the board), which unlocks a factory portal. On the player's next turn (as long as they retain the key until then), the portal fills with 20 units and can attack opposing player's life force at D6 vs D5. Gameplay Settings
Team Settings
Cards
Bonuses, Limits and Dice
Initial Setup
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