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general:help:playing_a_game_-_simulgear [2014/01/27 00:06]
Ozyman created
general:help:playing_a_game_-_simulgear [2017/10/02 19:40] (current)
redshift [Gameplay Basics]
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 ==== Starting the Flash Player ==== ==== Starting the Flash Player ====
  
-This section covers the usage of the Flash Player to take your turn in a game. Once it is your turn, start the player by clicking on the 'Play' button on the game entry under the [[:games:list:my|'My Games']] tab or click on the game name to get to the game details page and then click on 'Launch Player' to get started.+This section covers the usage of the Flash Player to take your turn in a game. Once it is your turn, start the player by clicking on the 'Play' button on the game entry under the [[http://www.wargear.net/games/list/my|'My Games']] tab or click on the game name to get to the game details page and then click on 'Launch Player' to get started.
  
 ==== Gameplay Basics ==== ==== Gameplay Basics ====
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 Select the number of units you would like to place from the drop down list and then click on each territory on the board that you would like to place the units on. You can only place units on territories that you occupy (except in certain types of team game). Note, there is no need to click 'Apply', you are free to move to Reinforce or Attack at any time during the entering of your order. Select the number of units you would like to place from the drop down list and then click on each territory on the board that you would like to place the units on. You can only place units on territories that you occupy (except in certain types of team game). Note, there is no need to click 'Apply', you are free to move to Reinforce or Attack at any time during the entering of your order.
  
-{{http://gyazo.com/ccf9b7c5cb5f55acea872568ceebf788.png}}Note that in certain types of game the [[:help:display:Rules|Rules]] may specify that player's can store a certain number of units in reserve for the next turn - check the rules page for the game to determine this.+{{http://gyazo.com/ccf9b7c5cb5f55acea872568ceebf788.png}}Note that in certain types of game the [[general:help:Rules|Rules]] may specify that player's can store a certain number of units in reserve for the next turn - check the rules page for the game to determine this.
  
 === Reinforce === === Reinforce ===
  
-The Reinforce phase can be turned On or Off by the Board Designer in the [[http://www.wargear.net/help/display/Rules|Rule]] "Allow reinforcement moves before attack moves". If turn On, then the Reinforce phase allows you to transfer or fortify troops from one territory to another territory prior to the Attack phase. Reinforcement orders are guaranteed to occur.+The Reinforce phase can be turned On or Off by the Board Designer in the [[general:help:Rules|Rule]] "Allow reinforcement moves before attack moves". If turn On, then the Reinforce phase allows you to transfer or fortify troops from one territory to another territory prior to the Attack phase. Reinforcement orders are guaranteed to occur.
  
-{{http://gyazo.com/c507f0b15415f1a2d9f7d28bdc29a544.png}}//Note: Reinforced orders are not counted towards the "Maximum number of orders allowed per turn" [[http://www.wargear.net/help/display/Rules|Rule]].//+{{http://gyazo.com/c507f0b15415f1a2d9f7d28bdc29a544.png}}//Note: Reinforced orders are not counted towards the "Maximum number of orders allowed per turn" [[general:help:Rules|Rule]].//
  
 === Attack === === Attack ===
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 If Combined is selected your order will be executed as an Attack if you do not own the territory or your Team does not own the territory if the Team box is selected, or the order will be executed as a Fortify if you or your Team owns the territory. If Combined is selected your order will be executed as an Attack if you do not own the territory or your Team does not own the territory if the Team box is selected, or the order will be executed as a Fortify if you or your Team owns the territory.
  
-Select Save to save the order. Note: The number of orders allowed and Fatigue of orders [[http://www.wargear.net/help/display/Rules|Rules]] are important to watch for when creating your order set.+Select Save to save the order. Note: The number of orders allowed and Fatigue of orders [[general:help:Rules|Rules]] are important to watch for when creating your order set.
  
-Continue to set orders in the sequence you wish them to executed. Review your orders to move up or down any orders in the sequence. When complete, click Confirm Orders and Finalize your order set to be executed.+Continue to set orders in the sequence you wish them to be executed. Review your orders to move up or down any orders in the sequence. When complete, click Confirm Orders and Finalize your order set to be executed.
  
-See [[http://www.wargear.net/help/display/FAQ#SGDice|FAQ]] for more information on SimulGear.+See the [[general:faqs#simulgear_gameplay|FAQ page]] for more information on SimulGear. 
 + 
 + 
 +=== Odds === 
 + 
 +Calculating the chance of success for a given SimulGear attack of X units against Y defenders is not a straightforward bit of arithmetic. Say that the chances of an attacker killing a defender are 60% (fairly common). It might seem that if the attacker wants to defeat 6 units, she should attack with 10. But this is not the case! In fact, an attack of 10 units against 6 defenders at 60% has only a 63% chance of success. If the attacker wants a 99% chance of success, she would need to attack with //at least// 17 units. 
 + 
 +The reason for this is that there are many unique scenarios in which the attacker wins //and// many unique scenarios in which the attacker loses, which makes a straight calculation of probabilities rather complex if you were to attempt to do so with brute forceTo calculate SimulGear odds quickly and easily, you need to do math involving cumulative binomial probabilities. Fortunately, there are some handy calculators out there that you can use to make your life easier. 
 + 
 +To illustrate, let's use this simple [[http://stattrek.com/online-calculator/binomial.aspx|Binomial Calculator]]
 + 
 +Again, assume that the attacker has X units, the defender Y units, and the probability of an attacker killing a defender is Z. To calculate the odds of conquering a territory given X, Y, and Z, enter these values into the Binomial Calculator as follows: 
 + 
 +  - Enter Z as "Probability of success on a single trial" 
 +  - Enter X as "Number of trials" 
 +  - Enter Y as "Number of successes" 
 + 
 +After you hit **Calculate**, the field "Cumulative probability: P(X ≥ x)" will give you the probability of taking the territory given X attackers, Y defenders, and kill percentage of Z.
general/help/playing_a_game_-_simulgear.1390799188.txt.gz · Last modified: 2014/01/27 00:06 by Ozyman