User Tools

Site Tools


designer_tutorials:creating_board_images

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
designer_tutorials:creating_board_images [2021/11/20 09:39]
M57 [Terminology Used In This Tutorial]
designer_tutorials:creating_board_images [2021/11/20 09:46]
M57 [Understanding How The Fog Image Works]
Line 75: Line 75:
 The Fillmap serves one purpose - to be filled with player colors when the territory is occupied (this includes neutral).  The Fillmap serves one purpose - to be filled with player colors when the territory is occupied (this includes neutral). 
 It lies directly underneath the 'board image.' The only parts of the Fillmap that will be visible are the player colors.  It lies directly underneath the 'board image.' The only parts of the Fillmap that will be visible are the player colors. 
-The black borders (they could be any color, as long as they are different than the fill colors) are only necessary to break up the territories and contain the colors that will fill them. +The black borders (they could be any color) are only necessary to break up the territories and contain the colors that will fill them. 
  
  
Line 163: Line 163:
  
 ===== Understanding How The Fog Image Works ===== ===== Understanding How The Fog Image Works =====
-Many designers find it difficult to understand why the fog image is the bottom layer. For some it seems much more intuitive that fog should be on the top layer. If you find this to be the case, it may help to think of it this way. The engine doesn't erase - it can only paint, but one thing it can paint is that special color called transparency. By painting transparency - the bottom fog layer becomes visible. Fog is the absence of a a fill color - so when the engine calls for fog, it simply 'fills' the territory with 100% transparency, thereby exposing the fog image on the bottom layer. +Many designers initially find it difficult to understand why the fog image is the bottom layer. For some it seems much more intuitive that fog should be on the top layer. If you find this to be the case, it may help to think of it this way. The engine doesn't erase - it can only paint, but one thing it can paint is that special color called transparency. By painting transparency - the bottom fog layer becomes visible. Fog is the absence of a a fill color - so when the engine calls for fog, it simply 'fills' the territory with 100% transparency, thereby exposing the fog image on the bottom layer. 
  
 If you made fog the top layer, you'd never see the fill layer. The fog layer should have no transparency. If you made fog the top layer, you'd never see the fill layer. The fog layer should have no transparency.
designer_tutorials/creating_board_images.txt ยท Last modified: 2021/11/20 09:46 by M57