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general:help:playing_a_game_-_simulgear [2014/01/27 00:06] Ozyman created |
general:help:playing_a_game_-_simulgear [2017/10/02 19:40] (current) redshift [Gameplay Basics] |
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==== Starting the Flash Player ==== | ==== Starting the Flash Player ==== | ||
- | This section covers the usage of the Flash Player to take your turn in a game. Once it is your turn, start the player by clicking on the ' | + | This section covers the usage of the Flash Player to take your turn in a game. Once it is your turn, start the player by clicking on the ' |
==== Gameplay Basics ==== | ==== Gameplay Basics ==== | ||
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Select the number of units you would like to place from the drop down list and then click on each territory on the board that you would like to place the units on. You can only place units on territories that you occupy (except in certain types of team game). Note, there is no need to click ' | Select the number of units you would like to place from the drop down list and then click on each territory on the board that you would like to place the units on. You can only place units on territories that you occupy (except in certain types of team game). Note, there is no need to click ' | ||
- | {{http:// | + | {{http:// |
=== Reinforce === | === Reinforce === | ||
- | The Reinforce phase can be turned On or Off by the Board Designer in the [[http:// | + | The Reinforce phase can be turned On or Off by the Board Designer in the [[general:help:Rules|Rule]] "Allow reinforcement moves before attack moves" |
- | {{http:// | + | {{http:// |
=== Attack === | === Attack === | ||
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If Combined is selected your order will be executed as an Attack if you do not own the territory or your Team does not own the territory if the Team box is selected, or the order will be executed as a Fortify if you or your Team owns the territory. | If Combined is selected your order will be executed as an Attack if you do not own the territory or your Team does not own the territory if the Team box is selected, or the order will be executed as a Fortify if you or your Team owns the territory. | ||
- | Select Save to save the order. Note: The number of orders allowed and Fatigue of orders [[http:// | + | Select Save to save the order. Note: The number of orders allowed and Fatigue of orders [[general:help:Rules|Rules]] are important to watch for when creating your order set. |
- | Continue to set orders in the sequence you wish them to executed. Review your orders to move up or down any orders in the sequence. When complete, click Confirm Orders and Finalize your order set to be executed. | + | Continue to set orders in the sequence you wish them to be executed. Review your orders to move up or down any orders in the sequence. When complete, click Confirm Orders and Finalize your order set to be executed. |
- | See [[http://www.wargear.net/help/display/FAQ#SGDice|FAQ]] for more information | + | See the [[general:faqs# |
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+ | === Odds === | ||
+ | |||
+ | Calculating the chance of success for a given SimulGear attack of X units against Y defenders is not a straightforward bit of arithmetic. Say that the chances of an attacker killing a defender are 60% (fairly common). It might seem that if the attacker wants to defeat 6 units, she should attack with 10. But this is not the case! In fact, an attack of 10 units against 6 defenders at 60% has only a 63% chance of success. If the attacker wants a 99% chance of success, she would need to attack with //at least// 17 units. | ||
+ | |||
+ | The reason for this is that there are many unique scenarios in which the attacker wins //and// many unique scenarios in which the attacker loses, which makes a straight calculation of probabilities rather complex if you were to attempt to do so with brute force. To calculate SimulGear odds quickly and easily, you need to do math involving cumulative binomial probabilities. Fortunately, | ||
+ | |||
+ | To illustrate, let's use this simple [[http://stattrek.com/online-calculator/ | ||
+ | |||
+ | Again, assume that the attacker has X units, the defender Y units, and the probability of an attacker killing a defender is Z. To calculate the odds of conquering a territory given X, Y, and Z, enter these values into the Binomial Calculator as follows: | ||
+ | |||
+ | - Enter Z as " | ||
+ | - Enter X as " | ||
+ | - Enter Y as " | ||
+ | |||
+ | After you hit **Calculate**, |