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designer_workshop:proposed:real_time_factories

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designer_workshop:proposed:real_time_factories [2014/07/05 08:06]
M57
designer_workshop:proposed:real_time_factories [2014/07/05 08:09] (current)
M57
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-RTF's Fill immediately on realization, at any time in the turn - including at the very beginning of a turn.. +RTF's Fill immediately on realization, or at specific times in the turn - including at the very beginning of a turn..
-They would necessarily fill only once per turn+
  
-Implementation would a matter of the engine checking for all RTFs after any change in the board.+They would necessarily fill only once per turn.
  
-Were RTFs to be implemented, a logical option for designers would be an End-Turn Factory, which would fill at the end of the player's turn. I.e., the menu would offer "Standard, Real Time, and End-Turn."+Implementation would be a matter of the engine checking for all RTFs after any change in the board. 
 + 
 +Were RTFs to be implemented, a logical option for designers would be an End-Turn Factory, which would fill at the end of the player's turn. I.e., the menu would offer "Standard, Real Time, and End-Turn Factories."
designer_workshop/proposed/real_time_factories.1404561967.txt.gz · Last modified: 2014/07/05 08:06 by M57