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general:help:rankings [2014/09/11 18:37] Footfungus [Rankings] |
general:help:rankings [2014/11/20 11:01] Ozyman |
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- | ===== Rankings ===== | + | ====== Rankings |
Players have two different Rankings on WarGear, a global ranking score and individual board ranking scores with championship points. Both rankings are updated with every completed non-team public game. Team games and private games do not affect your ranking in any way. | Players have two different Rankings on WarGear, a global ranking score and individual board ranking scores with championship points. Both rankings are updated with every completed non-team public game. Team games and private games do not affect your ranking in any way. | ||
- | Each player begins with a Global Ranking score of 1000 and an individual Board Ranking score of 1000. Both scores are updated independently of one another at the completion of a game with either an increase or decrease in each player’s score. Global Ranking scores are updated no matter what board is played, while each individual board has its own ranking scores that are also updated. When a player is eliminated, booted, or surrenders he or she will lose points on his or her Ranking score and when a player wins he or she will gain points on his or her Ranking score. The amount a player loses depends on that player’s score compared to the winner’s score. Likewise, the amount a player gains depends on that player’s score compared to the loser’s score. | + | Each player begins with a Global Ranking score of 1000 and an individual Board Ranking score of 1000. Both scores are updated independently of one another at the completion of a game with either an increase or decrease in each player' |
The following formula is used to calculate the addition or subtraction of a score: | The following formula is used to calculate the addition or subtraction of a score: | ||
- | **(Loser’s Score / Winner’s Score) * 20 = Plus/Minus Score Change** | + | **(Loser's Score / Winner' |
This calculation occurs for each player in the game and only the winner gains points. | This calculation occurs for each player in the game and only the winner gains points. | ||
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(Note: It does NOT matter who eliminates whom or when, only the game winner receives points.) | (Note: It does NOT matter who eliminates whom or when, only the game winner receives points.) | ||
- | ==== Global Ranking: ==== | + | ===== Global Ranking |
- | At the completion of a non-team public game, substitute the player’s Global Ranking Score numbers into the Score attributes of the formula to determine the increase or decrease of a Global Ranking Score. | + | At the completion of a non-team public game, substitute the player' |
The [[http:// | The [[http:// | ||
- | ==== Board Rankings and Championship Points: ==== | + | ===== Board Rankings and Championship Points |
- | At the completion of a non-team public game, substitutes the player’s Board Ranking Score numbers | + | So you want to move up in Rank? That means you need championship points. |
- | Board Rankings are also used to calculate a player’s Championship Points. Once you obtain a certain ranking on a board you will receive Championship Points, although __only the top 10 players of a board will obtain Championship Points__. The thresholds for these Championship Points are as follows: | + | |
+ | === The Details === | ||
+ | At the completion of a non-team public game, substitutes the player' | ||
+ | |||
+ | Board Rankings are also used to calculate a player' | ||
* 1500+ score - 20 Championship Points | * 1500+ score - 20 Championship Points | ||
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==== H Rating: ==== | ==== H Rating: ==== | ||
- | H rating is a statistic that expresses your win percentage with respect to the expected norm. Obviously, the larger the number of opponents you face in a game, the lower your probability of winning. The H rating takes this into account by normalizing or “Gamesize Adjusting†| + | H rating is a statistic that expresses your win percentage with respect to the expected norm. Obviously, the larger the number of opponents you face in a game, the lower your probability of winning. The H rating takes this into account by normalizing or _Gamesize Adjusting_ |
**{Sum(W*O)}%%/ | **{Sum(W*O)}%%/ |