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boards:ravenloft:ravenloft [2019/06/07 11:48] Thingol |
boards:ravenloft:ravenloft [2019/07/03 22:55] Thingol |
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- | ====== Ravenloft ====== | + | ====== Ravenloft ====== |
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There are several scenarios for Ravenloft and, while there are differences between them, the common theme is that to win, you must have acquired x number of magic items at the start of your turn. This opens a magic portal and generates 20 units on it which allows you to attack opponent' | There are several scenarios for Ravenloft and, while there are differences between them, the common theme is that to win, you must have acquired x number of magic items at the start of your turn. This opens a magic portal and generates 20 units on it which allows you to attack opponent' | ||
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- consider taking as much of the castle early and remember that castle guardians regenerate if the territory is abandoned. | - consider taking as much of the castle early and remember that castle guardians regenerate if the territory is abandoned. | ||
- Good bonuses to get early are the Tome, control of the front gate, the chapel and overlook positions, the latter from which you can observe movement in the village below | - Good bonuses to get early are the Tome, control of the front gate, the chapel and overlook positions, the latter from which you can observe movement in the village below | ||
- | - unlike the heroes which can only enter onto the map from their life flask, Strahd can enter the village through one of 3 haunted houses. This allows Strahd to be a bit stealthy in going after magic items such as the Ring or Pendant (church), the Codex (eastern tower) or in getting units into the Cemetary. | + | - unlike the heroes which can only enter onto the map from their life flask, Strahd can enter the village through one of 3 haunted houses. This allows Strahd to be a bit stealthy in going after magic items such as the Ring, Pendant (church), the Codex (eastern tower) or in getting units into the Cemetary. |
- the goal is to build up VA (vampire attack), from which to attack the heros' life flasks with and take over their player. Obtaining all 3 castle magic items garners a +2 VA per turn. Each of the non-castle magic items garners a +2 VA per turn. Having all 3 haunted houses garners a +1 VA per turn. | - the goal is to build up VA (vampire attack), from which to attack the heros' life flasks with and take over their player. Obtaining all 3 castle magic items garners a +2 VA per turn. Each of the non-castle magic items garners a +2 VA per turn. Having all 3 haunted houses garners a +1 VA per turn. | ||