Yo, I trust you're watching the history on the FFA test--elves are somewhat disadvantaged, it's true, but at least a part of why I stomped so hard on them is BECAUSE he was putting everything there, then using it wrong. He reinforced the front door, I went around the back way and pounded out the front door later. I think I still win if he plays perfectly, but the mismatched strategy is what makes it look so bad, and then why I was able to just beef past you.
Didn't want to say so in-game, cause I didn't want to be a jerk, but that's the way it is.
Possible fix is to make one of Isengard's start Cardolan instead of Dunland. With gray a step closer, I don't go all-in against elves. Dunno what else that screws up, though.
i like the Kjeldan Warlord profile picture by the way. In regards to the map i understand they are in the description but if the numbers of reinforcements were changed for the barbarian nations based on size, it would be more beneficial for fair multiplayer play(in my opinion)
You broke it on the very same turn. You realize this is the type of move that will haunt onto other games right? I wouldn't even be mad if you had actually improved your position, but by leaving that neutral there you only improved your bonuses by 2. I still have good bonuses, we could have worked together to stop green.
Obviously this is a game, but that's bullshit.
Obviously from my annoyance on the map we're currently playing, I think the the bonuses need a complete reworking. I really like the map though, I think the the airports, comsat, and seaports are a cool idea. But seriously, completely disabling someone in one turn alone? Especially when all the territories on the islands all touch one or two places.
If you happen to be the first person to have a turn, after you take the initial island, you could effortlessly disable two or three people from the rest of the game on your first turn.
So, yea.. Please, fix that.
The reason it's disabled is because I was waiting for team scenarios, but I honestly didn't think about 2 vs 2 which I guess would work. I've been trying to design a decent Fog Layer for it and then update but I just haven't been able to get it to look right and now I am almost done with a new version of Risky Kong so that will take up my time for the next day or so.
I'll turn it on when I update.
So I just realized that we already finished all our games in the Kjeldor (Goin on Walkabout) tourney, and it made me sad. We should definitely team up more in the future, I think we did quite well in that tourney! Here's hoping the other teams with 1 loss don't do so hot in their last games ;).
Hey, thanks very much for the suggestion on the Flinx series. I am really enjoying the first one. I love how the author uses Flinx more as a way to move the story along rather than the whole storyline and I also am very happy how he uses his abilities...not reluctant but not a prick either. I also loved how the author gave background info about the world and about the faster than light travel. That was a really interesting concept and had me checking on some physics about the possibility of it (not good....yet).
You basically gave me everything I was looking for at that moment. It's a spaceship story with good characters that you like but don't really trust quite yet. It also has a little archeology in it which makes me feel like I'm using my degree (not really). Gonna start the next one tomorrow I think. Thanks again!