205 Open Daily games
3 Open Realtime games
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  1. #321 / 391
    Standard Member BTdubs
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    I knew it was too good to not already be there.  Thanks Alpha!


  2. #322 / 391
    Commander In Chief tom tom is offline now
    WarGear Admin tom
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    - Updated ranking history page - now includes links to boards which shows ranking history on that board.

    - Factory auto-assign separated from continent checking loop to prevent chaining of auto-assignments

    - Factory auto-assign checks for player elimination by capturing their last territory or capturing their last capital

    - Negative factories check for player elimination if factory destroys their last unit (or last capital)

    - If factory auto-assign results in the elimination of a player this is treated the same as a regular elimination in terms of card capture, reserves capture and elimination bonus.

    - In player profiles the ratings page now shows the board image instead of the player profile image

     


  3. #323 / 391
    Premium Member Yertle
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    tom wrote:

    - Updated ranking history page - now includes links to boards which shows ranking history on that board.

    Are you talking about this page: http://www.wargear.net/players/info/Yertle/Ranking%20History

    and that the update now includes the Board Links there? 

    Also, those Board Links point to the Board ID rather than the Board Name, which means some are out of date due to new versions being present.

    Fathers, do not exasperate your children; instead, bring them up in the training and instruction of the Lord. Ephesians 6:4

  4. #324 / 391
    Commander In Chief tom tom is offline now
    WarGear Admin tom
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    Yertle wrote:
    tom wrote:

    - Updated ranking history page - now includes links to boards which shows ranking history on that board.

    Are you talking about this page: http://www.wargear.net/players/info/Yertle/Ranking%20History

    and that the update now includes the Board Links there? 

    Also, those Board Links point to the Board ID rather than the Board Name, which means some are out of date due to new versions being present.

    There was a small bug - this has been fixed up now - it allows you to see the player's ranking history on each board.


  5. #325 / 391
    Commander In Chief tom tom is offline now
    WarGear Admin tom
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    - Added warning message when ending vacation: "Warning!  By ending your vacation now you will be booted/skipped in N games"


  6. #326 / 391
    Commander In Chief tom tom is offline now
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    - Added Ignore function to tournament / game messages. This is available to all players (not just Premium) and only affects the current game.


  7. #327 / 391
    Standard Member Toto
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    tom wrote:
    Yertle wrote:
    tom wrote:

    - Updated ranking history page - now includes links to boards which shows ranking history on that board.

    Are you talking about this page: http://www.wargear.net/players/info/Yertle/Ranking%20History

    and that the update now includes the Board Links there? 

    Also, those Board Links point to the Board ID rather than the Board Name, which means some are out of date due to new versions being present.

    There was a small bug - this has been fixed up now - it allows you to see the player's ranking history on each board.

    That's a good feature. I find it would be also very usefull if the link was located close to the player's name in the Rankings page of that board.

    Unconnected, another link I would love to have, close to the Launch player link after the Game Name, is a direct link to the End of last turn of the History. A small H could be an idea.

    Two Eyes for An Eye, The Jaw for A Tooth
    Edited Thu 30th Jun 12:11 [history]

  8. #328 / 391
    Pop. 1, Est. 1981 Alpha
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    tom wrote:

    - Added Ignore function to tournament / game messages. This is available to all players (not just Premium) and only affects the current game.

    Is this an "ignore this message", "ignore all messages", or "ignore all messages from this player"?

    Also, is ignore synonymous with hide.  I am just trying to figure out the use for this feature.  Thanks.

    Never Start Vast Projects With Half Vast Ideas.

  9. #329 / 391
    Commander In Chief tom tom is offline now
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    It's ignore all messages from this player within this game / tournament. It was requested due to concerns about certain players being abusive in games.

    Edited Thu 30th Jun 16:35 [history]

  10. #330 / 391
    Pop. 1, Est. 1981 Alpha
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    Thanks, I just wanted to make sure I understood it. 

    Might I suggest adding a tool tip that says "Ignore/Hide this and all other comments from this player."?  It would be great if it came along with something about the scope of this feature as well.  I imagine the messages are probably the same object used in both the tournaments and the games.  If not then the message could be "Ignore/Hide this and all other comments from this player within this [game/tournament]."  where the appropriate game/tournament is displayed.

    This is really minor, but I thought it might not be obvious.

    Never Start Vast Projects With Half Vast Ideas.

  11. #331 / 391
    Commander In Chief tom tom is offline now
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    - Added team luck (table and toggleable addition to luck chart)


  12. #332 / 391
    Brigadier General M57 M57 is offline now
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    tom wrote:

    - Added team luck (table and toggleable addition to luck chart)

    Very nice, although whenever I slide the range of the graph, I always wish the stats in the charts  would reflect the slider range; that would be very handy for analyzing game swings.

    Wouldn't it be nice if you could "really "play WG boards in real-time?
    https://sites.google.com/site/m57sengine/home
    Edited Sat 2nd Jul 06:24 [history]

  13. #333 / 391
    Commander In Chief tom tom is offline now
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    Yes that's possible but will take a bit of rewriting.


  14. #334 / 391
    Brigadier General M57 M57 is offline now
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    tom wrote:

    Yes that's possible but will take a bit of rewriting.

    T'would be nice ..but lower on the list for me, especially if it involves a time consuming rewrite.  As you all know, I'm much more interested in the development of the designer side of the game than I am the analytical tools.Smile

    Wouldn't it be nice if you could "really "play WG boards in real-time?
    https://sites.google.com/site/m57sengine/home
    Edited Sat 2nd Jul 08:08 [history]

  15. #335 / 391
    Standard Member Thingol
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    M57 wrote:
    tom wrote:

    Yes that's possible but will take a bit of rewriting.

    T'would be nice ..but lower on the list for me, especially if it involves a time consuming rewrite.  As you all know, I'm much more interested in the development of the designer side of the game than I am the analytical tools.Smile

    I'll second that.


  16. #336 / 391
    Commander In Chief tom tom is offline now
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    - Fixed bug with factory eliminations leading to games still appearing as awaiting player's turn

    - Capital actions occur before player elimination checking when dealing with Factory auto-assignment of territories

    - Attacks across artillery borders in SimulGear games now cannot reduce territories to <1 unit if abandon is off

    - Attacks across artillery borders in SimulGear games are discarded if the target territory has no remaining units to defend with (no more 'Player A attacked Player B with 0 units' actions in the game history)


  17. #337 / 391
    Factory Worker Edward Nygma
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    Player elimination still seems to be happening first.


  18. #338 / 391
    Enginerd weathertop
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    see new Pong thread in Support Area for an example.

    I'm a man.
    But I can change,
    if I have to,
    I guess...

  19. #339 / 391
    Commander In Chief tom tom is offline now
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    Edward Nygma wrote:

    Player elimination still seems to be happening first.

    Are the eliminations the result of a direct factory reassignment or due to negative factories and abandon on resulting in the territory being converted to neutral?


  20. #340 / 391
    Commander In Chief tom tom is offline now
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    To reduce the negative impact of surrendering and make it easier to surrender the following actions have been taken:

    - Number of surrenders statistic is no longer visible on player's profile

    - In two player games or games with only two players remaining, surrenders do not require the approval of the other player


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