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  1. #21 / 47
    Moderator...ish. Cramchakle
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    I think I'll turn off the "Bonus per N territories" option, which should eliminate the first player getting 5 on their first turn. For most of the rest of the game, no one typically has enough territories to make the difference anyway. If you guys still find the problem overwhelming, I'll look for a deeper fix.

    Cram it.

  2. #22 / 47
    Moderator...ish. Cramchakle
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    Done. I also changed the rules to allow return to placement from attack, but not return to attack from transfer. This is how it was in the old version, and should also serve to cut down on first turn slaughters.

    Cram it.

  3. #23 / 47
    Standard Member RiskyBack
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    How did you change a live map?

    With Great Power come Great Responsibility and I don't trust Cram

    The Status is NOT quo

  4. #24 / 47
    Moderator...ish. Cramchakle
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    i made a new version and retired the old one. i believe this was all standard powers type stuff. there was no "submit for review" button on the copy of the live map, so I couldn't do that step if I wanted to.

    Cram it.

  5. #25 / 47
    Premium Member Yertle
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    I think maps prior to the review process have a few different flags (meaning they are outside of the Review process, so don't follow those rules). So I believe the Designer would restrict that type of flow for newer maps, that's my understanding anyways.

    Yertle is here.

  6. #26 / 47
    Major General asm asm is offline now
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    It probably should. There's a lot of potential for abuse in getting a board through the Review system and then making one "minor" rule change.


  7. #27 / 47
    Commander In Chief tom tom is offline now
    WarGear Admin tom
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    That's by design - you can create a new version of a Live board and promote straight to Live without further review being needed. Yes there's potential for abuse but I think most designers wouldn't intentionally sabotage their own boards.


  8. #28 / 47
    Moderator...ish. Cramchakle
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    tom wrote: That's by design - you can create a new version of a Live board and promote straight to Live without further review being needed. Yes there's potential for abuse but I think most designers wouldn't intentionally sabotage their own boards.

    I'm with tom, here. There's always a balancing act betwen "security" and 'convenience" and I think having to re-review maps would become overly tedious. If I reviewed maps and had to re-review a map 2 days after it went live every time the review team missed a border or a few extra live games exposes some gameplay flaw, I would just mail it in and click thumbs up anyway.

    At least when a site has an active administration, you can deal with loophole abuse by swinging a banhammer like the angry fist of old testament God.

    Cram it.

  9. #29 / 47
    Premium Member Yertle
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    Ahhh, cool. That's good to know!

    Yertle is here.

  10. #30 / 47
    Major General asm asm is offline now
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    Oh and, I think these fixes should work for Connect Some. I guess I should have focused more on getting in a bunch of wins before you fixed it.

     

    EDIT: nothing

    Cramchakle wrote: [anything]

     

    I agree
    Edited Sun 13th Dec 12:41 [history]

  11. #31 / 47
    Major General asm asm is offline now
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    Oops, double post

    Cramchakle wrote: [anything]
    I agree

  12. #32 / 47
    Premium Member Kjeld
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    The first player has a really big advantage:

    http://www.wargear.net/games/view/6041

    I think the simplest fix would be to cap attacks at 5 per turn. It would force some strategic placement, attacks, and transfers to maximize your 5 moves and stymie your opponent's 5 moves. It would also incentivize actually trying to connect 4 for a continent bonus, as opposed to just all-out attacking each turn.


  13. #33 / 47
    Standard Member Jigen
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    Either capping the # of attacks, good idea Kjeld, or possibly giving the defenders a slight edge might fix this map. My fear is the defensive bonus might promote turtling and not actually playing the map as you intend.

    asm wrote:
    Cramchakle wrote: [anything]
    I agree


    I second that.

  14. #34 / 47
    Major General asm asm is offline now
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    Yeah, I think there's probably a pretty thin line between too easy and too hard to attack.

    Cramchakle wrote: [anything]
    I agree

  15. #35 / 47
    Standard Member Jigen
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    right, but that makes choosing when to attack much more important.

    asm wrote:
    Cramchakle wrote: [anything]
    I agree


    I second that.

  16. #36 / 47
    Premium Member Yertle
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    Cramchakle wrote:
    tom wrote: That's by design - you can create a new version of a Live board and promote straight to Live without further review being needed. Yes there's potential for abuse but I think most designers wouldn't intentionally sabotage their own boards.

    I'm with tom, here. There's always a balancing act betwen "security" and 'convenience" and I think having to re-review maps would become overly tedious. If I reviewed maps and had to re-review a map 2 days after it went live every time the review team missed a border or a few extra live games exposes some gameplay flaw, I would just mail it in and click thumbs up anyway.

    At least when a site has an active administration, you can deal with loophole abuse by swinging a banhammer like the angry fist of old testament God.

    OK.  I just got bit by this because I forgot Cram changed the Rules.  It probably is my fault, but I definitely don't want to have to re-evaluate all the Rules/Territories/Continents when replaying a Live board. 

    I just don't want to see this become the norm and would probably maybe even be in favor of a more restrictive "Lock" if it does become a norm.

    But the angel said to them, "Do not be afraid. I bring you good news of great joy that will be for all the people. Today in the town of David a Savior has been born to you; he is Christ the Lord. This will be a sign to you: You will find a baby wrapped in cloths and lying in a manger." Suddenly a great company of the heavenly host appeared with the angel, praising God and saying, "Glory to God in the highest, and on earth peace to men on whom his favor rests.

  17. #37 / 47
    Major General asm asm is offline now
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    Told you.

    Cramchakle wrote: [anything]
    I agree

  18. #38 / 47
    Commander In Chief tom tom is offline now
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    How would having a more restrictive lock on changes made to Live boards help things? Unless you are a board reviewer you wouldn't pick up the changes.

    There probably needs to be a notification somewhere on the game join or view page that the board has been re-versioned recently. Or maybe a board change history so you can see the differences between the board versions.


  19. #39 / 47
    Premium Member Yertle
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    tom wrote: How would having a more restrictive lock on changes made to Live boards help things? Unless you are a board reviewer you wouldn't pick up the changes.

    There probably needs to be a notification somewhere on the game join or view page that the board has been re-versioned recently. Or maybe a board change history so you can see the differences between the board versions.

    Ya, I'm not sure how it would help either :P  Other than a complete Lock (like WF does) it seems like it would be tough to signal changes.  I reckon a Board Change History for maps that go through to Live status then have something changed by the Designer could work.  Hmmm...

    But the angel said to them, "Do not be afraid. I bring you good news of great joy that will be for all the people. Today in the town of David a Savior has been born to you; he is Christ the Lord. This will be a sign to you: You will find a baby wrapped in cloths and lying in a manger." Suddenly a great company of the heavenly host appeared with the angel, praising God and saying, "Glory to God in the highest, and on earth peace to men on whom his favor rests.

  20. #40 / 47
    Major General asm asm is offline now
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    Yertle wrote:

    :P 

    Your complaint was that you forgot about/didn't notice a rule change that was made after the board was reviewed, approved and gone Live. Which I said originally we should disallow. Then you went ahead and allowed it against my advice, and it messed you up, just like I had said it was going to. So therefore I was right. And when I am right, and other people are wrong (which is a lot), I rub it in by saying "I told you so."

    Cramchakle wrote: [anything]
    I agree

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