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    Brigadier General M57 M57 is offline now
    Standard Member M57
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    Here is the "current" board (WarGear Teutonica)

    https://www.wargear.net/boards/view/9567

    And one I'm currently working on.. (Guildmasters)

    https://www.wargear.net/boards/view/9568

    The big issue right now is that it's too hard to capture two guilds. Here are some solutions:

    1. Cluster the member towns ..closer to their guilds.
    2. Have only 2 towns per guild
    3. Start players out with an unsupported random guild (see Guildmasters description)
    4. ??


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    Something fun Litotes
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    I prefer 2. Don't like either 1 or 3, but I could conceivably be persuaded to go for 4


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    Premium Member Chele Nica
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    I like 2 as well, but 4 looks very promising


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    Premium Member Kjeld
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    I like the idea of 1, though it makes it play more like a standard game. But I could be persuaded to 2. I think 3 is overly complex, though I guess it could be a scenario.

    Other options for 4+:

    • Heavier fog -- if you can't see, you don't know whose continents to break!
    • Defensive border mods for towns so they're easier to hold onto once you've taken them, maybe combo with reducing the starting neutral count to 1.
    • Abandon on with revert to neutral and a limit on number of attacks.


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    Premium Member Pratik
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    #2 is the only option among them, IMO.

    I don't care for the heavy fog option at all. Almost always better to leave fog override as on.


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    Brigadier General M57 M57 is offline now
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    Thanks for the input. Super helpful.

    Abandon ON is super interesting, but it completely changes the game. iI we can't make things work without it, then I'll throw it back on the table. In many respects, I have made this an exercise in avoiding that scenario type.

    #2 is definitely on the table, and I think it may end up winning out, but I want to try an intermediate scenario out first..

    1. Maintain current win condition and guild affiliation set-up.
    2. Bump up the fog level to Medium (this would not only be default, but it would be locked).
    3. Start players out as the master of a "free" guild.

    The combination of Medium Fog and a free starting guild (just the guild - all member towns start neutral) should make it much easier to meet the win condition. I haven't figured out how to make all six guilds active in 2,3,4,and 5 player games (*see below), but the idea is that with Medium Fog, players won't know who has which guild. Combine that with a mostly fogged board, and if anything, I'm concerned that achieving the win condition might be TOO easy.

    *As of right now, I can only have 2 pre-determined guilds in a 2 player game, and 3 guilds in a 3 player game, and so on.. For instance I want to make it such that in a 2 player game, each player starts with a single randomly selected guild, and the other 4 guilds start out neutral.


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    Premium Member Kjeld
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    M57 wrote:
    For instance I want to make it such that in a 2 player game, each player starts with a single randomly selected guild, and the other 4 guilds start out neutral.

    You can do this now. This is how the Lord Holders scenario for "Pern - The Southern Continent" is set up, and also how my Arena board works.


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    Brigadier General M57 M57 is offline now
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    How do you do it? I can't set all the guilds to unallocated or the game will be over right at the start.


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    Premium Member Kjeld
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    Assign one capital each to Seat 1 through 6 in the setup designer. Then use these rule settings:

    Initial Setup

    Initial setup Setup based

    Lock seat colors Off

    Lock seat order Off

    Lock starting bonus to: Seat

    Allow seat selection Seats

    Capital cities On

    Destroy unallocated Capitals Off

    Edited Wed 29th Mar 13:07 [history]

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    Brigadier General M57 M57 is offline now
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    Some of the categories you meintion don't exist. in the 1.5 Designer. Here's what I currently have and I'm pretty sure these are the default settings..

    The only one I see to change per your instructions is "Lock starting bonus.." --> Seat


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    Premium Member Kjeld
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    Yep, that one's critical -- doesn't work if it's set to "Color" (don't ask me why, though).

    Edited Wed 29th Mar 13:55 [history]

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    Brigadier General M57 M57 is offline now
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    Got it working! Thanks @K.

    I've started a game where each player starts with a single randomly selected guild. It has medium fog so players have no idea who's starting with what.

    https://www.wargear.net/games/join/81365845

    Also working on a version with 2 towns per guild. I'm having a bear of a time getting things balanced when placing one of the towns adjacent to its affiliated contract.

    Edited Thu 30th Mar 06:41 [history]

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