Moving this request to it's own thread.
In this thread:
wargear.net/forum/showthread/5256/Team_game_territory_transfer_
There is discussion about ways to help better teams gameplay (essentially donating one of your territories to your partner), and I brought up a feature that I've mentioned in other threads but never officially requested, so here goes:
Add a setting where attacking your teammate results in the defender (your teammate) throwing only zero sided die. This means that in a team game, you must still attack your opponent to acquire his territories to complete a continent, but your partner doesn't end up eliminating your armies.
This means that:
I don't think we have any board with dice modifier dependent on who is attacking/defendig, do we? I can't remember any. That might be technically difficult to accomplish.
Litotes - I absolutely agree; I don't think we have any modifiers based on who you are attacking. My recommendation of this feature was 100% a guess as to which would be easier to implement.
I'd leave it to Tom to decide which option (my proposal here, or the one discussed in the other forum post) is easier and more in line with how his engine should work.