DnD-Opoly is now live.
Great thanks to the following who playtested and offered ideas for the map:
Mongo, ogg, jvarvoutis, mbrennan, amidon37, litotes, johasi, weathertop, andernut,
Mad Bomber, nikolai, spyyoshirv, steve771, kjeld, Cona Chris, BlackDog, sirdakka,
shredder, Oldtimer, korrun, psilofyr, pratik, anton3237, j-bomb and Babbalouie.
Add M57 to the above.
Initial game created --> http://www.wargear.net/games/join/669334
There are 3 scenarios - default, limited movement, and long game
Added 3 new scenarios:
Revised default, Limited Movement and Long Game scenarios for the magic item values in the Dungeon:
4p default open game at http://www.wargear.net/games/join/680915
Added new scenario - More Orders. This is the same as the default scenario except that the number of attack/transfers is up from 2 to 5, and the number of fortifies goes from 1 to 2.
New scenario - Shards of Elessia:
There are 5 shards of the great sword spread through the dungeon. Bonus increases in power for each shard obtained. Scale is 4, 10, 18, 32, 64
Got some open games to join:
Added a new scenario - No Dungeon.
As the name suggests, there is no Dungeon (or magic items) in this scenario, so It plays essentially as Monopoly in how player's gather resources.
I haven't been very good at the dungeon part so I'll start up a game
Thingol wrote:Added a new scenario - No Dungeon.
Well, I'm thinking it would be a good intro scenario for players that might be intimidated by the looks of the map...and for players who simply hate the dungeon element.
Thingol wrote:Well, I'm thinking it would be a good intro scenario for players that might be intimidated by the looks of the map...and for players who simply hate the dungeon element.
I think it's a nice addition, even if I don't mind the dungeon. Choice is good.