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    Major General asm asm is offline now
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    Would this be something that could be coded in? Might be fun as a setting. It's very natural to want to talk to your neighbors and alliances will form... I don't see anything wrong with it and I've done it on occasion although of course it's immensely frustrating when it happens TO you...

     

    PUBLIC message from Chief Josephis offline now [Ignore]
    i would prefer games where you can't message on the whole so you can test your invidual skill - what do other people think as a matter of interest?
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    15th Jan 2015 08:35 Show board state
    PUBLIC message from Chief Josephis offline now [Ignore]
    will be posting NOMESSAGE games meaning no private messaging - is one up already so if people want to play solo they can - obviously it relies on people being honest but title will include NOMESSAGE so that people can test their skills at playing rather than messaging - will also put public message to remind people of the fact -

    Been gone a while. You all did a good job holding down the fort.

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    Standard Member Hugh
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    The idea has been put forth. For example, post #2 of

    http://www.wargear.net/forum/showthread/2222/Enforceable_Treaties_and_Blinding


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    Standard Member Chief Joseph
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    think its a different idea really - why not just have a no private messaging option when you set up the games so that especially in total fog games you are playing as an individual and know everyone else is too


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    Brigadier General M57 M57 is offline now
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    Chief Joseph wrote:

    think its a different idea really - why not just have a no private messaging option when you set up the games so that especially in total fog games you are playing as an individual and know everyone else is too

    I believe it has been discussed.  One argument against asked what's to stop players from using outside-the-game private messaging, or even outside of WarGear messaging ..aim irc icq or just plain e-mail?  In the end it comes down to trust.

    Card Membership - putting the power of factories in your hand.

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    Standard Member Hugh
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    I don't like the "we can't stop it so why try" argument. In-game messaging is more convenient than other types of messaging, so we'd at least be adding another layer of effort by eliminating in-game messaging. Furthermore, if you join a fog game now, it's clear that the site is fine with messaging. So you can message without risk of consequences. But if you joined a no-communication game, it actually would be cheating to use any kind of messaging, which would deter a large population of players from using messaging during that type of game. So yes, it would still be technologically possible to communicate, but the difference is that for this type of game, it would be cheating.

    This is why I suggested blinding the names of the players in my post. If you don't know who's in the game, you have to work extra hard to cheat. Cheaters would stand out.


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    Major General asm asm is offline now
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    I agree with Hugh completely. 

    Been gone a while. You all did a good job holding down the fort.

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    Standard Member itsnotatumor
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    This is why I suggested blinding the names of the players 

    That would add a significant hurdle...


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    Shelley, not Moore Ozyman
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    asm wrote:

    I agree with Hugh completely. 

    me too.

    Man that hugh guy is smart.

    Edited Thu 22nd Jan 16:52 [history]

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    Brigadier General M57 M57 is offline now
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    While I stand by my "we can't stop it even if we try" argument, I will admit that the restriction would be largely effective because most players would abide by the rules. As a non-fan of alliances, I can't say that I would not be interested in participating in games such as these, but I would sorely miss the casual conversation and trash talk.  But if no messaging of any kind is allowed, +1 for blind names.

    With that in mind, I think it would be great if players could message after the game is over.

    Card Membership - putting the power of factories in your hand.

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    Shelley, not Moore Ozyman
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    I think public messages would be ok, as long as they are not about the state of the game or alliances, just no private ones.


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    Standard Member Korrun
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    Yes. Public messaging for chatter and trash talk would be fun with the blind names and no private messaging, but might defeat the purpose. If you are allowed to communicate for some things, then it isn't really against the rules anymore.


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    Shelley, not Moore Ozyman
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    yeah, might be harder to draw a bright line between what is allowed and what isn't.


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    Standard Member Korrun
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    If you allow public messages, you would need to allow it for anything including alliances. But at least they would be alliances that would be publicly known. And since you wouldn't know who was making the proposal until the end of the game, it would be more risky to agree.

    Propose to call it:

    Dark Game:

    • No private messaging or no messaging at all
    • Player color names are displayed in game instead of player names
    • Defaulted to off but can be chosen at game start down by the fog level
    • Designer can make it mandatory for a board

    Seems like Vertigo would be a good candidate for this one with public messaging allowed.


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    Major General asm asm is offline now
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    Why Vertigo? The concept here, to me, is closely tied in with fog. I find that trash talking is a large part of Vertigo, maybe moreso than any other board. And that private messaging would be just about useless there.

    Other than that, I agree with Korrun's bullets. I leeeeean towards allowing public messaging. Removing messaging altogether makes for a pretty sterile game (though I'm well aware that I make much more use of the in-game message box than most). There's certainly no downside.

    Been gone a while. You all did a good job holding down the fort.

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    Standard Member Korrun
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    asm wrote:

    Why Vertigo? The concept here, to me, is closely tied in with fog. I find that trash talking is a large part of Vertigo, maybe moreso than any other board. And that private messaging would be just about useless there.

    That's why I said with public messaging. You could still trash talk; you just wouldn't know which player was which.


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    Brigadier General M57 M57 is offline now
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    Korrun wrote:
    asm wrote:

    Why Vertigo? The concept here, to me, is closely tied in with fog. I find that trash talking is a large part of Vertigo, maybe moreso than any other board. And that private messaging would be just about useless there.

    That's why I said with public messaging. You could still trash talk; you just wouldn't know which player was which.

    ..but I'm pretty sure I could tell with 'certain' players, with a high degree of accuracy - not that it matters to me personally.

    The more I think about it.. the more I'm not sure what my opinion is on this.  With or without such games, the issue of alliances is fraught with gray area and fuzzy lines.  Nonetheless, if they were here, and public messaging was allowed (and the more I think about that, the more I think you need public chat for other reasons), I'd probably give it a whirl because of my aversion to alliances.

    Card Membership - putting the power of factories in your hand.
    Edited Fri 23rd Jan 06:36 [history]

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    Standard Member ratsy
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    I like messenging. It's part of the game, and it keeps it feeling like a community. I don't always like the messages, but good with the bad and all. 

    "I shall pass this but once, any good I can do, or kindness I can show; let me do it now. Let me not difer nor neglect it, for I shall not pass this way again." -Stephen Grellet

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    Major General asm asm is offline now
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    I just realized that we'd have to build an exception for self messages.

    Been gone a while. You all did a good job holding down the fort.

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    Standard Member Korrun
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    M57 wrote:
    Korrun wrote:
    asm wrote:

    Why Vertigo? The concept here, to me, is closely tied in with fog. I find that trash talking is a large part of Vertigo, maybe moreso than any other board. And that private messaging would be just about useless there.

    That's why I said with public messaging. You could still trash talk; you just wouldn't know which player was which.

    ..but I'm pretty sure I could tell with 'certain' players, with a high degree of accuracy - not that it matters to me personally.

    Could you? How sure would you be? The easier it is to tell who a 'certain' player is, the easier it would be for someone to mimic that 'certain' player.


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    Shelley, not Moore Ozyman
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    Maybe.  I think I could pick out Mad Bombers distinct idiolect, but I'm not sure I could mimic it.


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