I hate rating a Yuma board so low but the starting scenario is incredibly poorly balanced. It's beautiful, and I remember loving this one back in the day - the board itself is brilliant and small, the pace plays perfectly. But allowing the sea lanes as player starting territories just reduces it to randomness. They should probably be 0 neutrals. Any troops you start the game with in sea lanes are just sitting ducks. And with 3 reinforcements per round it's incredibly difficult to recover.
This is certainly one of Nygma's simpler designs, but having said that, it plays very well as a 4p or 5p game, the graphics are good and gameplay is crisp. Well done.
just tried the Vikingr board. really like it. the twisty attack/defend values on the ships is a clever way to simulate the Viking raids and reward aggressive play. thanks!