193 Open Daily games
0 Open Realtime games
  • Status: Live
  • Version: 1.0
  • Designer: RiskyBack
  • Rating:
  • Rating Score: 8.25 out of 10 [12 ratings]
  • Difficulty: Beginner
  • Created Date: 18th Apr 2010
  • Release Date: 5th May 2010
  • Games Played: 161

Design Information
Territories 48
Continents 9
Advanced Features
 
Board Settings
Gameplay Turn Based
Available Players
3 4 5 6
Card Sets Worth 4,5,6,7,8,9,10
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Random
Capital Cities Off
Teamplay Enabled
Fog Setting Light
Fog Override Enabled
Open Games 0
 
Cards
Planets
Moon
Nova
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Rosy Bottoms Default
2 Mean Green Default
3 Blue Balls Default
4 Purple Nurple Default
5 U Cyan C Me Default
6 Lime Time Default
7 Think Pink Default
8 Old Yeller Default
9 How Now Brown Cow Default

Board Description

WELCOME TO

THE RISKYVERSE!

There are 9 stars in the RiskyVerse surrounded by habitable planets. Sharing is not an option so you must destroy everybody and become the sole life form in the RiskyVerse.

Bonuses are marked on the map. Standard everything. Planets can attack their neighbors within their orbit or in the system right next to them.

2 fortifies per turn to bordering territories.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed2
Multiple attacksOn
Allow fortificationBordered
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeLight
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOn
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,5,6,7,8,9,10,11,12,13,14
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 0 units per x territories owned3
Minimum bonus units per turn3
Elimination bonus0
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupRandom
Number of units per Territory5
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone