184 Open Daily games
0 Open Realtime games
  • Status: Live
  • Version: 2.0
  • Designer: Toaster
  • Rating:
  • Rating Score: 7.00 out of 10 [18 ratings]
  • Difficulty: Beginner
  • Created Date: 17th Feb 2010
  • Release Date: 1st Feb 2010
  • Games Played: 378

Design Information
Territories 98
Continents 11
Advanced Features Border Modifiers
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6 7
Card Sets Worth 4,5,6,4,5,6,4
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting Light
Fog Override Disabled
Open Games 0
 
Cards
Mushroom
Fire Flower
Leaf
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Mario Default
2 Mario's pants Default
3 Luigi Default
4 Princess Default
5 Wario Default
6 Fire Flower Default
7 Waluigi Default
8 Goomba Default
9 Pihrana Plant Default
10 Thwomp! Default
11 Bullet Bill Default
12 Bowser Default

Board Description

Mario Mario, Luigi Mario, and their friends are having some plumbing problems; everyone wants control of the entire sewer system. Fight your way through the pipes to gain more power and take it all under your control.

Things to keep in mind:

  • Each complete stretch of pipe is worth a bonus equal to 1/2 of the total sections involved, rounded down. So, a pipe having 4 sections will be worth +2 extra troops each turn you control it.
  • Adjacent characters (anything that's not a pipe) can attack each other; they do so with 6 vs 8 modified dice.
  • You get a +1 bonus for every 2 territories owned.
  • Card distribution has been adjusted so that for each card given, there is a 1/3 chance of that card being a wild.
  • You may hold up to 6 cards at once instead of 5.
  • Each player is allowed only 1 transfer per turn, but it may be to any connected territory.
  • Special thanks to asm, RiskyBack, Yertle, and norbip for helping me develop and test.

    Gameplay Settings

    Gameplay TypeTurn Based
    Return to unit placement from attackOff
    Return to attack after fortifyOff
    Number of attacks allowedUnlimited
    Number of fortifies allowed1
    Multiple attacksOn
    Allow fortificationConnected
    Allow abandonment of territoriesOff
    Abandoned territories revert to neutralNever
    Fog typeLight
    Allow override of fog settingNo
    Game historyShow

    Team Settings

    Teamplay EnabledYes
    Team VisionOn
    Team Unit PlacementOff
    Team Unit TransferOn
    Team Factory ProductionOff

    Cards

    CardsOn
    Card CaptureOn
    Maximum number of cards allowed6
    Card values4,5,6,4,5,6,4,5,6,4,4
    Must capture non-empty territory to earn cardOff
    Card deckA:4 B:4 C:4 W:6

    Bonuses, Limits and Dice

    Grant 1 unit per x territories owned2
    Minimum bonus units per turn4
    Elimination bonus0
    Capturing of reserves on eliminationOn
    Maximum reserve unitsUnlimited
    Maximum units per territoryUnlimited
    Auto Assign FactoriesOff
    Number of sides on Attacker's Dice6
    Number of sides on Defender's Dice6

    Initial Setup

    Initial setupSetup based
    Lock seat colorsOff
    Lock seat orderOff
    Lock starting bonus to:Color
    Allow seat selectionNone
    Number of units per Player21
    Decrease unit count per player4
    Initial unit count minimum6
    Territory selectionAutomatic
    Unit placementAutomatic
    Neutral countNone
    Neutral Factories
    Use team names defined in ColorsOff
    Allow players to choose seats / teamsNone