179 Open Daily games
0 Open Realtime games
  • Rating:
  • Rating Score: 7.63 out of 10 [19 ratings]
  • Difficulty: Beginner
  • Created Date: 3rd Feb 2010
  • Release Date: 3rd Jan 2010
  • Games Played: 144

Design Information
Territories 229
Continents 17
Advanced Features
 
Board Settings
Gameplay Turn Based
Available Players
8
Card Sets Worth 4,5,6,7,8,9,10
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting Medium
Fog Override Enabled
Open Games 0
 
Cards
Troops
Tanks
Planes
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Yvette Default
2 Ms Scarlet Default
3 Col Mustard Default
4 Wadsworth Default
5 Mrs White Default
6 Mr Green Default
7 Mrs Peacock Default
8 Prof Plum Default

Board Description

The Butler Did It...

Welcome to Clue.

The corner rooms are worth +4, the Ball Room and Hall are +6 and the Side rooms are +5. Player starting territories are each +1. The bonus for territories is divided by 6. You may switch between place, attack, and transfer at your own free will. The corner secret passages attack to the center "?" territory, which atacks back out to the secret passages. There is a fair amount of fog, the board is intended for 8 players, the board is not ready for teams yet.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOn
Return to attack after fortifyOn
Number of attacks allowedUnlimited
Number of fortifies allowed3
Multiple attacksOn
Allow fortificationBordered
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeMedium
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,5,6,7,8,9,10,11,12,13,14
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned6
Minimum bonus units per turn4
Elimination bonus0
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territory15
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOn
Lock seat orderOff
Lock starting bonus to:Color
Allow seat selectionNone
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countLow
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone