178 Open Daily games
0 Open Realtime games
  • Status: Live
  • Version: 4.0
  • Designer: legonate
  • Rating:
  • Rating Score: 6.93 out of 10 [58 ratings]
  • Difficulty: Beginner
  • Created Date: 8th May 2010
  • Release Date: 24th Apr 2010
  • Games Played: 1,634

Design Information
Territories 58
Continents 11
Advanced Features
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6 7 8 9
10
Card Sets Worth 4,6,8,10,12,14,16
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Random
Capital Cities Off
Teamplay Enabled
Fog Setting None
Fog Override Enabled
Open Games 0
 
Cards
state fruit
state flower
state bird
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Red Default Default
2 Green Default Default
3 Blue Default Default
4 Black Default Default
5 Orange Default Default
6 Purple Default Default
7 Grey Default Default
8 Cyan Default Default
9 Lime Default Default
10 Pink Default Default
11 Yellow Default Default
12 Navy Default Default
13 Brown Default Default
14 Violet Default Default
15 Khaki Default Default

Board Description

A battle for the empire state.

A few tips:

  • Genrally, it is easiest to start at the sides
  • Don't go for the big bonus at the beginning of the game
  • Save up to six cards (the board permits this) and trade in twice,if you can
  • If you have a wild, you can always trade in twice if you hold six cards
  • The rules are mostly standard except:

  • you can hold six cards
  • the board starts with no neutral
  • Gameplay Settings

    Gameplay TypeTurn Based
    Return to unit placement from attackOff
    Return to attack after fortifyOff
    Number of attacks allowedUnlimited
    Number of fortifies allowed3
    Multiple attacksOn
    Allow fortificationBordered
    Allow abandonment of territoriesOff
    Abandoned territories revert to neutralImmediately
    Fog typeNone
    Allow override of fog settingYes
    Game historyShow

    Team Settings

    Teamplay EnabledYes
    Team VisionOn
    Team Unit PlacementOn
    Team Unit TransferOn
    Team Factory ProductionOff

    Cards

    CardsOn
    Card CaptureOn
    Maximum number of cards allowed6
    Card values4,6,8,10,12,14,16,18,20,22,24
    Must capture non-empty territory to earn cardOn
    Card deckA:18 B:18 C:18 W:4

    Bonuses, Limits and Dice

    Grant 0 units per x territories owned3
    Minimum bonus units per turn3
    Elimination bonus0
    Capturing of reserves on eliminationOn
    Maximum reserve unitsUnlimited
    Maximum units per territoryUnlimited
    Auto Assign Factories
    Number of sides on Attacker's Dice6
    Number of sides on Defender's Dice6

    Initial Setup

    Initial setupRandom
    Number of units per Territory3
    Territory selectionAutomatic
    Unit placementAutomatic
    Neutral countNone
    Neutral Factories
    Use team names defined in ColorsOff
    Allow players to choose seats / teamsNone