180 Open Daily games
0 Open Realtime games
  • Status: Live
  • Version: 3.0
  • Designer: ratsy
  • Rating:
  • Rating Score: 8.60 out of 10 [5 ratings]
  • Difficulty: Advanced
  • Created Date: 8th Feb 2015
  • Release Date: 14th Nov 2012
  • Games Played: 85

Design Information
Territories 84
Continents 57
Advanced Features One-way Borders
Factories
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6 7 8
Card Sets Worth 4,5,6,7,8,9,10
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting Light
Fog Override Enabled
Open Games 0
 
Cards
Dao
Fung Shui
Qi
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Red Default Default
2 Green Default Default
3 Blue Default Default
4 Orange Default Default
5 Purple Default Default
6 Cyan Default Default
7 Lime Default Default
8 Olive Default Default
9 Yellow Default Default
10 Navy Default Default
11 Brown Default Default

Board Description

Balance

This board is an adapted Bagua.

http://en.wikipedia.org/wiki/Ba_gua

See the tutorial for more information:

http://www.wargear.net/forum/showthread/2867p1

It consists of an octagon with eight sections known as "Yao". Divided into a top half (or outermost) section and a bottom half (or innermost). Each Yao is labeled with a name, found in the center black ring of the board (Kun, Qian, Dui, etc.)

Wood-->Feuls Fire-->creates Earth-->Produces Metal-->Holds Water-->Feeds Wood

The supportive nature of the elements means the top yao of any of the areas grants a +3 bonus in hand, a +2 for the yao title to the immidiate right, and +1 to the one next to that.

(I.e.: If you own Wood, Wealth and Wind, you get +3 in hand, +2 in Li, and +1 in Kun)

Wood-->Diplaces Earth-->Contains Water-->Douses Fire-->Melts Metal-->Cuts Wood

The destructive nature of the elements allows you to attack from any yao title to the Yao title 3 clockwise spaces away.

Each Bottom Yao gives the player +2 Armies in hand, and a production bonus in the Center Yinyang related to the amount of yin and yang energy it holds.

See the tutorial for details on how bottom Yao bonuses work.

http://www.wargear.net/forum/showthread/2867p1

You Don't have to fight the amassing army in the middle!

DuiYao Autocaptures Yin

KunYao Autocapture Yin

LiYao Autocaptures Yin

XunYao Autocaptures Yin

GenYao Autocaptures Yang

KanYao Autocaptyres Yang

QianYao Autocaptures Yang

ZhenYao Autocaptures Yang

Each Slice of the Bagua grants a +5 bonus if you hold the entire thing.

(I.e: Owning Marsh, Knowledge, Mountain, HeavenGenYin1&2 and PeopleGenYang give +5 in hand)

Each ring on the outside of the Bagua grants a different amount of bonus.

+9 for the Forces of Nature (outermost ring)

+10 for the Facets of life (2nd ring in)

+11 for the Natural Phenomena (3rd ring in)

Only those who can achieve a perfect balance between themselves and their opponents can conqure all!

Tutorial:

http://www.wargear.net/forum/showthread/2867p1

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed5
Multiple attacksOn
Allow fortificationBordered
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeLight
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOn
Team Unit TransferOn
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowedUnlimited
Card values4,5,6,7,8,9,10,11,12,13,14
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned3
Minimum bonus units per turn3
Elimination bonus5
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign Factories
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOff
Lock starting bonus to:Color
Allow seat selectionNone
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone