202 Open Daily games
0 Open Realtime games
  • Status: Live
  • Version: 1.0
  • Designer: M57
  • Rating:
  • Rating Score: 7.62 out of 10 [29 ratings]
  • Difficulty: Beginner
  • Created Date: 30th Apr 2010
  • Release Date: 7th May 2010
  • Games Played: 616

Design Information
Territories 56
Continents 21
Advanced Features
Board Settings
Gameplay Turn Based
Available Players
3 4 5 6
7 8
Card Sets Worth 4,5,6,7,8,9,10
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Random
Capital Cities Off
Teamplay Enabled
Fog Setting Total
Fog Override Disabled
Open Games 0
Sirhan Sirhan
Lee Harvey Oswald
John Wilkes Booth
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Codeword:Batboy Default
2 Codeword:Spatula Default
3 Codeword:Pong Default
4 Codeword:Flatulence Default
5 Codeword:Stye Default
6 Codeword:Cadence Default
7 Codeword:Utah Default
8 Codeword:Binky Default
9 Codeword:Clown Default

Board Description

What? You can't see what's going on? Too much fog? ..Wimp! That's the way assassins like it. Read carefully. This message may self-destruct by the next time you get back to reading it.

The Assassin's Code restricts what I can tell you about this board. For instance, I could tell you the cheat for rolling trip sixes but then I'd.. Well, you know.

There's a nice +4 Happy Assassin bonus for controlling a guy along with his favorite gun, but if someone asks me if I told you, I'll deny it.

Here's my advice. Keep your back to the wall. Don't make alliances. Trust nothing you read - not even in this about.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed2
Multiple attacksOn
Allow fortificationBordered
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeTotal
Allow override of fog settingNo
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff


Card CaptureOn
Maximum number of cards allowed5
Card values4,5,6,7,8,9,10,11,12,13,14
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned3
Minimum bonus units per turn3
Elimination bonus0
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupRandom
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countMedium
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone