206 Open Daily games
0 Open Realtime games
  • Rating: Unrated
  • Rating Score:
  • Difficulty: n/a
  • Created Date: 2nd Jul 2016
  • Release Date: n/a
  • Games Played: 3
  • #1:
  • #2:
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Design Information
Territories 402
Continents 49
Advanced Features View Only Borders
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6 7 8 9
10 11 12 13
14 15 16
Card Sets Worth 8,10,12,14,16,18,20
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting Light
Fog Override Enabled
Open Games 0
 
Cards
??
????
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Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Red 3 Default
2 Crimson 4 Default
3 Hot Pink 4 Default
4 Pink 4 Default
5 Lavender 5 Default
6 Purple 5 Default
7 Plum 5 Default
8 Void 5 Default
9 Sky 6 Default
10 Blue 6 Default
11 Navy 6 Default
12 Cyan 6 Default
13 Deep Sea 7 Default
14 Tangerine 7 Default
15 Orange 7 Default
16 Golden 7 Default
17 Yellow Default Default
18 Sand Default Default
19 Mint Default Default
20 Lime Default Default
21 Green Default Default
22 Grass Default Default
23 Dark Brown Default Default
24 Brown Default Default
25 Brown Mustard Default Default
26 Dirt Default Default
27 Beige Default Default
28 White Default Default
29 Gray Default Default
30 Black Default Default

Board Description

A field of hex-based warfare.

Great for large games.

Primarily focused around rewarding aggression and eliminations.

20-unit elmination bonus.

Cards go 8, 10, 12, ..., 100, 202, 304 (to bring a sudden end to potential stalemates, hopefully) and a limit of 6 cards

Return to attack, return to placement, infinite fortifies (basically absolute unit control).

No neutrals, so starting positions will mean more than normal paired with total unit control.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOn
Return to attack after fortifyOn
Number of attacks allowedUnlimited
Number of fortifies allowedUnlimited
Multiple attacksOn
Allow fortificationConnected
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeLight
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOn
Team Unit TransferOn
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed6
Card values8,10,12,14,16,18,20,22,24,26,28
Must capture non-empty territory to earn cardOn
Card deckA:20 B:20 C:20 W:3

Bonuses, Limits and Dice

Grant 1 unit per x territories owned8
Minimum bonus units per turn5
Elimination bonus20
Capturing of reserves on eliminationOn
Maximum reserve units30
Maximum units per territoryUnlimited
Auto Assign Factories
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOff
Lock starting bonus to:Seat
Allow seat selectionNone
Number of units per Territory1
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone