209 Open Daily games
2 Open Realtime games
  • Status: Live
  • Version: 2.0
  • Designer: Severene
  • Rating:
  • Rating Score: 6.10 out of 10 [52 ratings]
  • Difficulty: Intermediate
  • Created Date: 25th Feb 2010
  • Release Date: 15th Feb 2010
  • Games Played: 719

Design Information
Territories 17
Continents 5
Advanced Features Border Modifiers
Board Settings
Gameplay Turn Based
Available Players
Card Sets Worth 5,10,15,20,25,30,35
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Disabled
Fog Setting None
Fog Override Enabled
Open Games 0
Seat Color Starting Cards Starting Bonus Win Condition
1 Red Default
2 Green Default
3 Blue Default
4 Black Default
5 Yellow Default
6 Purple Default
7 Grey Default
8 Cyan Default
9 Lime Default
10 Pink Default
11 Navy Default
12 Brown Default
13 Orange Default
14 Violet Default
15 Khaki Default
16 SkyBlue Default

Board Description

This was designed to be a fast balanced map.

4 PLAY. Its quick and fun. It gets you ready for the real game later on. Everybody needs it and the ladies love it. I hope you enjoy 4 play.

Each Color Section is worth +5.

The Center is worth +10.

Each color attacks the center with +2.

The center attacks each color with +1.

This is a balanced map for 4 players only. Not less then 4 not more than 4. JUST 4 players. So go get some more friends.

Let me know if there are any errors so I can fix them.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed1
Multiple attacksOn
Allow fortificationBordered
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeNone
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledNo
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff


Card CaptureOn
Maximum number of cards allowed5
Card values5,10,15,20,25,30,35,40,45,50,55
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned1
Minimum bonus units per turn4
Elimination bonus10
Capturing of reserves on eliminationOff
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOff
Lock starting bonus to:Color
Allow seat selectionNone
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countLow
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone