179 Open Daily games
0 Open Realtime games
  • Status: Live
  • Version: 1.0
  • Designer: KrocK
  • Rating:
  • Rating Score: 7.40 out of 10 [25 ratings]
  • Difficulty: Beginner
  • Created Date: 28th Dec 2009
  • Release Date: 7th Mar 2010
  • Games Played: 356

Design Information
Territories 144
Continents 22
Advanced Features View Only Borders
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6 7 8 9
10 11 12 13
14
Card Sets Worth 4,5,6,7,8,9,10
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting Medium
Fog Override Enabled
Open Games 0
 
Cards
Sub-Atomic
Atomic Bomb
Atomic Radiation
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Red Default
2 Green Default
3 Blue Default
4 Orange Default
5 Purple Default
6 Cyan Default
7 Lime Default
8 Pink Default
9 Yellow Default
10 Navy Default
11 Brown Default
12 Violet Default
13 Khaki Default
14 SkyBlue Default

Board Description

The Atomic transporter is for "jumping" to different islands. The transporter has a limited range and is NOT attached with the other one on the same island. Where the islands are close together you are able to see the other island but you can not attack.

You do not need to control the Transporter to get the bonuses.

If you control all transports of the same color then you get the bonuses of that color.

Be careful eliminating a player. Don't count on using the elimination bonus right away you must wait until your next turn to use the extra troops!

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed3
Multiple attacksOn
Allow fortificationConnected
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeMedium
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOn
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOff
Maximum number of cards allowed6
Card values4,5,6,7,8,9,10,11,12,13,14
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:9

Bonuses, Limits and Dice

Grant 1 unit per x territories owned5
Minimum bonus units per turn3
Elimination bonus20
Capturing of reserves on eliminationOn
Maximum reserve unitsUnlimited
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOff
Lock starting bonus to:Color
Allow seat selectionNone
Number of units per Territory2
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone