168 Open Daily games
1 Open Realtime game

Rating: 6.30 out of 10 based on 30 ratings

You can review this board once you have completed a Public game

Ratings

Pages:   12   (2 in total)
25 Mar 2017
Reviewed by Big Skin  Average
A little confusing, but it may get better with more play.
#30 of 30
23 Apr 2014
Reviewed by Bishbash  Fair
Not my cup of tea
#29 of 30
21 Nov 2013
Reviewed by zdisabled_d765cf3b  Fair
I thought it was kind of confusing.
#28 of 30
21 Oct 2012
Reviewed by Levowsky  Great
original map. But It is not risk. Is another thing
#27 of 30
8 Sep 2012
Reviewed by Hugh  Perfect
This board wins my vote for best designed 3-player game on the site.

It's very difficult to find 3-player games that have interesting game play. This is a rare and special map. There are defensive borders giving you a better chance of holding your continents. Yet, because of the all-important race in the upper left, the game always ends. Also, the sniper stations allow invasions that can really impact a game.

In a vanilla game, no one touches the race until someone wins the triangle. If played out, the endgame takes about 5-6 turns. The naysayers complaining about the endgame have the option of resigning, which is pretty safe. (The odds are astronomical against the triangle winner losing.)

But really, there are other options than just trying to win the triangle. You can start in on the race at any time! It puts a lot of pressure on opponents because they don't want to fall behind, but they also want to win the triangle. Evaluating who's winning can be difficult when someone starts the race early. So, the long endgame only occurs when no one exercises the option to race. When it does come down to an actual close race, the ending is very exciting!
#26 of 30
4 May 2012
Reviewed by ratsy  Superb
This has to be one of my favorite boards on the site. The balance between the players is good, and the ability to make something out of nothing is there. The dice factor in but not overwhelmingly so, and depending on who you play with, strategy changes all the time. Superb! It would be perfect, but the endgame takes longer than it has to.
#25 of 30
27 Apr 2012
Reviewed by Michkov  Bad
abc
#24 of 30
2 Mar 2012
Reviewed by Yacoubean  Poor
The end game is poor. If you have been eliminated, there are way too many restrictions on how many units you can place in the spots available. You often find yourself placing units into wasted locations just because you HAVE to put them somewhere (no reserves).
#23 of 30
20 Feb 2012
Reviewed by Jigler  Bad
*Due to the good reviews below, i am going to continue a few more games on this board to see if i'll like it.

Only one game, and didn't enjoy it at all. Game was decided within the first 3 turns, then the next 15 or so turns were just getting finished off and then waiting for him to knock out the flags. The graphics aren't good at all in my opinion. It screams "don't play me."
#22 of 30
6 Feb 2012
Reviewed by Gimli  Great
A tragic number of bad reviews on this one... don't heed them!
Normally a 3 player endgame on a board is really bad, as no one wants to put themself out there to allow a 3rd party to gain in strength... so there is a lot of sitting back. Here the 3 player play is quite fun, and doesn't last in that stalemate situation forever.
The bonus structure is fun, and the choice in going for the endgame can be crucial.
#21 of 30
28 Nov 2011
Reviewed by emz  Good
I like this board...there doesn't seem to be a sure strategy though, as it appears to change each game, depending on how the other two players go at it.
#20 of 30
5 Nov 2011
Reviewed by sirheinsic  Fair
just dont really like the end game.
#19 of 30
17 Oct 2011
Reviewed by Ben Dover  Great
Nice board, innovative and balanced. Yet the gameplay will depend on the players.
#18 of 30
9 Aug 2011
Reviewed by WCS1999  Good
.
#17 of 30
5 Aug 2011
Reviewed by corvo013  Poor
I just didn't like the board or the play. And, yes, I got worked.
#16 of 30
24 Jul 2011
Reviewed by Vindicare  Average
Good board, too symmetrical for my liking. Innovative use of capitols.
#15 of 30
8 Jun 2011
Reviewed by TheTick  Good
Fun board. Its kinda like a a game of chicken between three people. Try not to get on the bad side of anyone else they team up on you. The most important skill is knowing when to let the main map go and focus on getting to the capitols. Its typically sooner than most think. Later on you can use your card bonuses to staff you fight to the capitols if you are loosing ground on the main board
#14 of 30
2 May 2011
Reviewed by KommisMar  Good
I enjoy this board but definitely don't have the hang of it yet. It's interesting that a person who is "eliminated" can still have a come from behind victory.
#13 of 30
6 Feb 2011
Reviewed by Crandawg  Good
Fun, But not the best. Seems i always pick the same spot another does and neither of us want to give in, in turn the 3rd guy always wins. Perhaps have each of the 3 players start in a corner by themselves.
#12 of 30
1 Feb 2011
Reviewed by Mongrel  Superb
A really fantastic map. Innovative use of capitals as endgame. Initial choices and neutral bashing determine the relative strengths of each player, then turn order and cards are crucial. If the board develops symmetrically, the games can be stale but never is there a stalemate. There will be some variation against the neutrals in the "race" part, but the combination of at most 18 units to place in the gate per turn, and 70 units total to break, there is time for the other two players to react.

3 legged race allows for many strategies, and sometimes it's best to modify your strategy midgame. While this can be said for any decent map, the decision making involved in unit allocation, and resulting inter-player dynamics that this creates, amplifies the best aspects of a 3 player match.

Nicely done.

EDIT: What? An average 0f 6.36?!?! This review needs a bump.
#11 of 30
Pages:   12   (2 in total)