178 Open Daily games
0 Open Realtime games
  • Rating:
  • Rating Score: 8.00 out of 10 [7 ratings]
  • Difficulty: Beginner
  • Created Date: 1st Mar 2011
  • Release Date: 6th Sep 2011
  • Games Played: 57

Design Information
Territories 262
Continents 262
Advanced Features
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6 7 8 9
10 11 12
Card Sets Worth 4,6,8,10,12,14,16
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Random
Capital Cities Off
Teamplay Enabled
Fog Setting Light
Fog Override Enabled
Open Games 0
 
Cards
Ridley
Metroid
Samus
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Green Default Default
2 Pink Default Default
3 Sky Blue Default Default
4 Yellow Default Default
5 Blue Default Default
6 Light Green Default Default
7 Red Default Default
8 White Default Default
9 Brown Default Default
10 Purple Default Default
11 Black Default Default
12 Orange Default Default

Board Description

Welcome to the world of Samus Aran.

Attacks can only occur through the blue portals and the elevator shafts. The arrows next to the elevator shafts indicate to which area you will be moving. Be sure to check where you are attacking before you actually attack as some of the borders don't go where you want.

You have unlimited attacks and you can return to attack after transfer and after placement. You have 7 transfers.

Hordes bonuses are in effect.

Minumum bonus per turn is 5 and one bonus for every 5 territories held.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOn
Return to attack after fortifyOn
Number of attacks allowedUnlimited
Number of fortifies allowed7
Multiple attacksOn
Allow fortificationConnected
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeLight
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOn
Team Unit TransferOn
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,6,8,10,12,14,16,18,20,22,24
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:9

Bonuses, Limits and Dice

Grant 1 unit per x territories owned5
Minimum bonus units per turn5
Elimination bonus10
Capturing of reserves on eliminationOn
Maximum reserve units10
Maximum units per territoryUnlimited
Auto Assign Factories
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupRandom
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone

Design Information
Territories 57
Continents 57
Advanced Features
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6
Card Sets Worth 4,6,8,10,12,14,16
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Random
Capital Cities Off
Teamplay Enabled
Fog Setting Light
Fog Override Enabled
Open Games 0
 
Cards
Ridley
Metroid
Samus
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Green 3 Default
2 Pink 3 Default
3 Sky Blue 3 Default
4 Blue 3 Default
5 Light Green 3 Default
6 Red 3 Default
7 White 3 Default
8 Brown 3 Default
9 Purple 3 Default
10 Black 3 Default
11 Orange 3 Default

Board Description

Welcome to the world of Samus Aran.

Attacks can only occur through the blue portals and the elevator shafts. Be sure to check where you are attacking before you actually attack as some of the borders don't go where you want.

You have unlimited attacks and you can return to attack after transfer. However you only get 3 transfers.

In effect are hordes bonuses.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOn
Number of attacks allowedUnlimited
Number of fortifies allowed3
Multiple attacksOn
Allow fortificationConnected
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeLight
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,6,8,10,12,14,16,18,20,22,24
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned3
Minimum bonus units per turn3
Elimination bonus0
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupRandom
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countLow
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone

Design Information
Territories 53
Continents 53
Advanced Features
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6
Card Sets Worth 4,6,8,10,12,14,16
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Random
Capital Cities Off
Teamplay Enabled
Fog Setting Light
Fog Override Enabled
Open Games 0
 
Cards
Ridley
Metroid
Samus
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Green 3 Default
2 Pink 3 Default
3 Sky Blue 3 Default
4 Yellow 3 Default
5 Blue 3 Default
6 Light Green 3 Default
7 Red 3 Default
8 White 3 Default
9 Brown 3 Default
10 Purple 3 Default
11 Black 3 Default
12 Orange 3 Default

Board Description

Welcome to the world of Samus Aran.

Attacks can only occur through the blue portals and the elevator shafts. Be sure to check where you are attacking before you actually attack as some of the borders don't go where you want.

You have unlimited attacks and you can return to attack after transfer. However you only get 3 transfers.

In effect are hordes bonuses.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOn
Number of attacks allowedUnlimited
Number of fortifies allowed3
Multiple attacksOn
Allow fortificationConnected
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeLight
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,6,8,10,12,14,16,18,20,22,24
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned3
Minimum bonus units per turn3
Elimination bonus0
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupRandom
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countLow
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone

Design Information
Territories 80
Continents 80
Advanced Features
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6 7 8 9
10
Card Sets Worth 4,6,8,10,12,14,16
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Random
Capital Cities Off
Teamplay Enabled
Fog Setting Light
Fog Override Enabled
Open Games 0
 
Cards
Ridley
Metroid
Samus
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Green 0 5 Default
2 Pink 0 5 Default
3 Sky Blue 0 5 Default
4 Yellow 0 5 Default
5 Blue 0 5 Default
6 Light Green 0 5 Default
7 Red 0 5 Default
8 White 0 5 Default
9 Brown 0 5 Default
10 Purple 0 5 Default
11 Black 0 5 Default
12 Orange 0 5 Default

Board Description

Welcome to the world of Samus Aran.

Attacks can only occur through the blue portals and the elevator shafts. Be sure to check where you are attacking before you actually attack as some of the borders don't go where you want.

You have unlimited attacks and you can return to attack after transfer. However you only get 4 transfers.

In effect are hordes bonuses.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOn
Number of attacks allowedUnlimited
Number of fortifies allowed4
Multiple attacksOn
Allow fortificationConnected
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeLight
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,6,8,10,12,14,16,18,20,22,24
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned3
Minimum bonus units per turn3
Elimination bonus0
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupRandom
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countLow
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone

Design Information
Territories 72
Continents 72
Advanced Features Factories
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6 7 8 9
10
Card Sets Worth 4,6,8,10,12,14,16
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Random
Capital Cities Off
Teamplay Enabled
Fog Setting Light
Fog Override Enabled
Open Games 0
 
Cards
Ridley
Metroid
Samus
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Green Default Default
2 Pink Default Default
3 Sky Blue Default Default
4 Yellow Default Default
5 Blue Default Default
6 Light Green Default Default
7 Red Default Default
8 White Default Default
9 Brown Default Default
10 Purple Default Default
11 Black Default Default
12 Orange 0 Default

Board Description

Welcome to the world of Samus Aran.

Attacks can only occur through the blue portals and the elevator shafts. Be sure to check where you are attacking before you actually attack as some of the borders don't go where you want.

You have unlimited attacks and you can return to attack after transfer. However you only get 5 transfers.

Bonuses are based upon size of each continent and how difficult they are to hold. Also in effect are hordes bonuses.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOn
Number of attacks allowedUnlimited
Number of fortifies allowed5
Multiple attacksOn
Allow fortificationConnected
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeLight
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOn
Team Unit TransferOn
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,6,8,10,12,14,16,18,20,22,24
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:9

Bonuses, Limits and Dice

Grant 1 unit per x territories owned2
Minimum bonus units per turn3
Elimination bonus10
Capturing of reserves on eliminationOn
Maximum reserve units10
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupRandom
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone