179 Open Daily games
0 Open Realtime games
  • Rating:
  • Rating Score: 8.30 out of 10 [10 ratings]
  • Difficulty: Beginner
  • Created Date: 28th Jan 2011
  • Release Date: 10th Dec 2010
  • Games Played: 135

Design Information
Territories 160
Continents 108
Advanced Features Border Modifiers
 
Board Settings
Gameplay Turn Based
Available Players
3 4 5 6
7 8 9 10
11 12
Card Sets Worth 4,7,10,4,7,10,4
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting Medium
Fog Override Disabled
Open Games 2 [View]
 
Cards
Double Tap
Speed Cola
Quick Revive
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Red Default Default
2 Orange Default Default
3 Yellow Default Default
4 Green Default Default
5 Blue Default Default
6 Violet Default Default
7 Pink Default Default
8 Cyan Default Default
9 Lime Default Default
10 Brown Default Default
11 Gray Default Default
12 Black Default Default

Board Description

ZOMBIES

+4 continent bonuses for each room. Rooms are textured with roof tiles. The only way in and out of a room is where a road leads to it. You may not attack out into the grass across the black borders.

+1 hordes in the zombie territories, this bonus includes zombie territories only, and thus doesn't require you to control all territories surrounding the territory, just the other zombie territories. These territories are textured with grass.

Roads attack to connected roads with +1 attack dice, and connects to rooms with -1 dice in and standard dice out. The roads also attack the zombie territories with standard dice.

Elimination bonus +5

Unlimited attacks, 3 fortifies.

Cards cycle 4,7,10,4,7,10...

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed3
Multiple attacksOn
Allow fortificationBordered
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeMedium
Allow override of fog settingNo
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOn
Team Unit TransferOn
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,7,10,4,7,10,4,7,10,4,4
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories ownedDisabled
Minimum bonus units per turn3
Elimination bonus5
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOff
Lock starting bonus to:Color
Allow seat selectionNone
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countHigh
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone