177 Open Daily games
0 Open Realtime games
  • Status: Live
  • Version: 1.0
  • Designer: Yertle
  • Rating:
  • Rating Score: 7.37 out of 10 [19 ratings]
  • Difficulty: Intermediate
  • Created Date: 27th Oct 2010
  • Release Date: 17th Nov 2010
  • Games Played: 420

Design Information
Territories 79
Continents 79
Advanced Features Border Modifiers
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6 7 8
Card Sets Worth 3,4,5,6,7,8,9
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting None
Fog Override Enabled
Open Games 1 [View]
 
Cards
Pixy Dust
Happy Thoughts
Second Star
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Peter Default Default
2 Wendy Default Default
3 Tinker Bell Default Default
4 Tootles Default Default
5 Nibs Default Default
6 Slightly Default Default
7 Latchboy Default Default
8 Rufio Default Default
9 Curly Default Default
10 Thud Butt Default Default
11 No Nap Default Default
12 Jane Default Default

Board Description

Neverland

Hook and his Pirate gange have taken over Neverland! Help Peter Pan, Tinker Bell, and The Lost Boys take back control of the island and have fun while doing it!

Bonus collection is based on Hordes! style but on a per region basis. This means that no bonus will need a territory of another color. Territories bordering one another attack with 6 sided dice vs 6 sided defense dice, flying to one territory beyond a bordering territory attacks with 4 sided dice vs 6 sided defense dice. Flying over water is depicted by icons on the territories.

Thanks!

=Yertle

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed2
Multiple attacksOn
Allow fortificationConnected
Allow abandonment of territoriesOn
Abandoned territories revert to neutralNever
Fog typeNone
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOn
Team Unit TransferOn
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values3,4,5,6,7,8,9,10,11,12,13
Must capture non-empty territory to earn cardOn
Card deckA:14 B:14 C:14 W:2

Bonuses, Limits and Dice

Grant 2 units per x territories owned10
Minimum bonus units per turn2
Elimination bonus0
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOff
Lock starting bonus to:Color
Allow seat selectionNone
Number of units per Territory2
Territory selectionAutomatic
Unit placementAutomatic
Neutral countLow
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone