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general_features:achievement_system [2013/09/11 18:42]
Ozyman
general_features:achievement_system [2013/10/26 09:33] (current)
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 +=====Proposed Achievement System=====
 "Honors" fall into 3 general categories: "Honors" fall into 3 general categories:
  
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   * Personal Bests - Everyone has these.  They allow you to compete against yourself.   * Personal Bests - Everyone has these.  They allow you to compete against yourself.
  
-===== Other Categories =====+==== Other Categories ====
  
 Honors can also be divided by the type of interaction with WarGear that is required to earn them. Honors can also be divided by the type of interaction with WarGear that is required to earn them.
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-===== Big List of Possible Honors ===== +==== List of Possible Honors ==== 
  
-Community Bronze -> Make your first post.  Upload a profile image+**Community Bronze** -> Make your first post.  Upload a profile image.
-Community Silver -> Make 100 posts.  1 year Member.  Buy a gift subscription.  Become a premium member.  +
-Community Gold -> Make 1000 posts.  5 year Member +
-Community Platinum -> 10 year member.+
  
-Finish one game +**Community Silver** -> Make 100 posts.  1 year Member.  Buy a gift subscription.  Become a premium member. 
-Finish 10 games +
-Finish 100 games…+
  
-Play a team game +**Community Gold** -> Make 1000 posts.  5 year Member
-Win a team game+
  
-Play in a tournament +**Community Platinum** -> 10 year member.
-Play in 10 tournaments +
-Win a tournament ?+
  
-Play a private game +  -Finish one public game 
-Play a public game+  -Finish 10 public games 
 +  -Finish 100 public games…
  
-Win one game +  -Play a team game 
-Win 10 games +  -Win a team game
-Win 100 games…+
  
-Eliminate 100 opponents +  -Play in a tournament 
-Eliminate 1000 opponents+  -Play in 10 tournaments 
 +  -Win a tournament ?
  
-Play 10 different maps 
-Play 50 different maps 
-Play all the maps ? 
  
-Release a map +  -Win one game 
-Have 100 games played on your map +  -Win 10 games 
-Have 1000 games played on your map +  -Win 100 games
-Review a map+
  
-Reach #1 on the board championship +  -Eliminate 100 opponents 
-Reach #1 on the Global Rankings+  -Eliminate 1000 opponents
  
-Be selected for the review board+  -Play 10 different maps 
 +  -Play 50 different maps 
 +  -Play all the maps ?
  
-Post on the forum +  -Release a map 
-Post 100 comments on the forum+  -Have 100 games played on your map 
 +  -Have 1000 games played on your map 
 +  -Review a map 
 + 
 +  -Reach #1 on the board championship (achievement + honor, two separate awards) 
 +  -Reach #1 on the Global Rankings (same as above) 
 + 
 +  -Be selected for the review board 
 + 
 +  -Post on the forum 
 +  -Post 100 comments on the forum
  
 Top ten champion points (at any point) Top ten champion points (at any point)
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 ===  Opinions from WarGear threads === ===  Opinions from WarGear threads ===
  
- I feel it's better to have many small attainable rewards rather than a few with lots of space in between. +I feel it's better to have many small attainable rewards rather than a few with lots of space in between.  
 + 
 +* Some achievements should not be tied to being 'good' at wargear.  This will allow everyone (even not so great players) to have something to strive for. 
 + 
 +* Achievements could be used as a way to simplify the site for newbies.  i.e. Once reaching achievement X,Y, or Z, yellow difficulty maps become available, similar for red difficulty.  This is called 'Progressive Disclosure' - from the wikipedia article: "By disclosing information progressively, you reveal only the essentials and help the user manage the complexity of feature-rich sites or applications."  This is a more broad topic than just achievements, and could be discussed separately. 
 + 
 +* Achievements could represent a general achievement, that has a standard title, that gets modified by bronze, silver, gold, platinum as the N goes up. 
 + 
 +Here are some examples of achievements that could be achievable by average players: 
 + 
 +* Achievements for playing N games/turns. - adversary 
 +* Achievements for eliminating N players - executioner 
 +* N Posts - communicator 
 +* Vote in a mapmaking competition - Suffragist 
 +* Publish a map - designer 
 +* Finish a game on N different boards - completist 
 + 
 +This way even players who are not that great can get 'rewarded' for time spent playing. 
 + 
 +Obviously there would also be achievements for skill in wargear: 
 +*Achievements for ranks, champion points, etc. - warlord 
  
 +Some things to think about:
 +http://gamification.org/wiki/Game_Design#Achievements
 +http://gamification.org/wiki/Game_Design#Discovery - This ties in to having unlockable areas on wargear.
 +http://gamification.org/wiki/Game_Design#Progression - Player profile page, should show what you need to do to achieve next achievement/title.
 +http://gamification.org/wiki/Game_Design#Status - Titles/achievements should be displayed next to player name in as many contexts as possible.
  
 +Other site achievements
 +http://www.conquerclub.com/forum/medals.php
 +http://www.majorcommand.com/wiki/Medals_and_Achievements
 +http://victorsunited.com/medals
 ===== Relevant Forum Threads =====  ===== Relevant Forum Threads ===== 
   - http://www.wargear.net/forum/showthread/3360/WarGear_Achievements   - http://www.wargear.net/forum/showthread/3360/WarGear_Achievements
   - http://www.wargear.net/forum/showthread/1443p5/Enhancement_Requests   - http://www.wargear.net/forum/showthread/1443p5/Enhancement_Requests
general_features/achievement_system.1378939344.txt.gz · Last modified: 2013/10/26 09:33 (external edit)