User Tools

Site Tools


general:help:turn-timer

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
general:help:turn-timer [2014/01/26 23:53]
Ozyman created
general:help:turn-timer [2014/01/28 11:00] (current)
weathertop up
Line 3: Line 3:
 WarGear games utilize Turn Timers (aka Game Speed, Turn Limit) to ensure games move along at a set pace and aid in game completion. Boots occur when a player is removed from the game due to his or her turn time being greater than or equal to the game’s turn limit. If a player is booted from a game, either automatically or by players, all of the player’s territories revert to Neutral with the same number of troops that the player had on each territory and the player’s cards are discarded. WarGear games utilize Turn Timers (aka Game Speed, Turn Limit) to ensure games move along at a set pace and aid in game completion. Boots occur when a player is removed from the game due to his or her turn time being greater than or equal to the game’s turn limit. If a player is booted from a game, either automatically or by players, all of the player’s territories revert to Neutral with the same number of troops that the player had on each territory and the player’s cards are discarded.
  
-The game for a booted player is stored as a loss and both the player’s global ranking score and individual board ranking score will decrease if the game is a [[http://www.wargear.net/help/display/Rankings|Ranked]] game. Boots are tracked in a player’s stats page, but currently there are no other consequences of boots (other than loss and decrease of Ranking scores).+The game for a booted player is stored as a loss and both the player’s global ranking score and individual board ranking score will decrease if the game is a [[general:help:Rankings|Ranked]] game. Boots are tracked in a player’s stats page, but currently there are no other consequences of boots (other than loss and decrease of Ranking scores).
  
 Team games function the same way, if a player is booted the player’s territories revert to Neutral and NOT to any teammate. Team games function the same way, if a player is booted the player’s territories revert to Neutral and NOT to any teammate.
Line 37: Line 37:
 __Automatically boot players when the boot interval is reached:__ When a player reaches a turn time equal to the boot interval the game will automatically boot the player and proceed to the next player’s turn. __Automatically boot players when the boot interval is reached:__ When a player reaches a turn time equal to the boot interval the game will automatically boot the player and proceed to the next player’s turn.
  
-11 18 3 help Premium Membership 
  
-===== Premium Membership ===== 
- 
-Purchase a Premium Membership account for access to even more fun on WarGear! Access the [[http://www.wargear.net/settings/account|Settings]] tab of your profile for quick, simple, and secure payment using your Paypal account. Just $10.00 for 3 months or $30.00 for 12 months nets you the following extras: 
- 
-  * **UNLIMITED Active games** - limited to 10 for Standard accounts 
-  * **Game Player Summary** - summary of bonuses, territories, and unit counts in games 
-  * **Create Tournaments** - create public or private tournaments on any board on WarGear 
-  * **Private Messaging** - send private messages to other players in the game to discuss tactics / alliances 
-  * **Game Stats** - access instantly updated information on the state of the board during games 
-  * **Luck Stats** - analysis of your dice luck and luck history in every game 
-  * **UNLIMITED Board Designs** - design and publish your own board designs on WarGear, limited to 1 board design for Standard accounts 
-  * **Vacation Period** - safeguards you from being booted while you are on vacation 
-  * **Set Enemies** - block non-Premium members from joining the same game as you or sending you unwanted messages 
-  * **Work mode** - switches the WarGear site design to a more 'discrete' view for work viewing 
-  * **Rematches** - start a rematch game from any point in a game's history 
-  * **Ticker** - keep track of all game events affecting you 
general/help/turn-timer.1390798404.txt.gz · Last modified: 2014/01/26 23:53 by Ozyman