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general:help:rules [2014/01/25 23:12]
Ozyman created
general:help:rules [2014/01/28 10:57] (current)
weathertop updated links
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 ===== Rules ===== ===== Rules =====
  
-Board rules are defined by the board designer and can be found on the Rules tab of the board information page or in the Board tab of the Flash Player in an active game. With the exception of the [[:help:display:Fog|Fog Setting]] of certain boards, rules cannot be modified by a player. The following tables display the available rules a board designer has access to, the available settings, and a brief description of those rules. Check out the [[http://www.wargear.net/help/display/FAQ#SGDice|FAQ]] for more details on complicated Rules.+Board rules are defined by the board designer and can be found on the Rules tab of the board information page or in the Board tab of the Flash Player in an active game. With the exception of the [[general:help:Fog|Fog Setting]] of certain boards, rules cannot be modified by a player. The following tables display the available rules a board designer has access to, the available settings, and a brief description of those rules. Check out the [[General:FAQs]] for more details on complicated Rules.
  
 ==== Gameplay Settings: ==== ==== Gameplay Settings: ====
  
-See [[http://www.wargear.net/help/display/Playing%20a%20game%20-%20Turn%20Based|Playing a game - Turn Based]] and [[http://www.wargear.net/help/display/Playing%20a%20game%20-%20SimulGear|Playing a game - SimulGear]] for more information on Gameplay.+See [[general:help:Playing a game - Turn Based]] and [[general:help:Playing a game - SimulGear]] for more information on Gameplay.
  
 ^Rule^Available Setting^Description| ^Rule^Available Setting^Description|
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 |Allow abandonment of territories|On/Off|Allows players to completely abandon/empty a territory| |Allow abandonment of territories|On/Off|Allows players to completely abandon/empty a territory|
 |Abandoned territories revert to neutral|Never, Immediately, End of Turn|If a player abandons a territory the territory can remain player owned with 0 troops present (and 0 defending), the territory can turn to Neutral with 0 troops present, or the territory can remain player owned with 0 troops until the end of the player's turn and then return to Neutral with 0 troops present.| |Abandoned territories revert to neutral|Never, Immediately, End of Turn|If a player abandons a territory the territory can remain player owned with 0 troops present (and 0 defending), the territory can turn to Neutral with 0 troops present, or the territory can remain player owned with 0 troops until the end of the player's turn and then return to Neutral with 0 troops present.|
-|Fog type|None, Light, Medium, Heavy, Total|Restricts the amount of territory/troop count information a player can see of other players. See [[http://www.wargear.net/help/display/Fog|Fog Setting]] for more information.|+|Fog type|None, Light, Medium, Heavy, Total|Restricts the amount of territory/troop count information a player can see of other players. See [[general:help:Fog|Fog Setting]] for more information.|
 |Allow override of fog setting|On/Off|If turned On, the game Host can alter the Fog setting in a Private or Public game.| |Allow override of fog setting|On/Off|If turned On, the game Host can alter the Fog setting in a Private or Public game.|
 |Game history|Show/Hide|Allows/Disables player's ability to view the History of the game while the game is in progress| |Game history|Show/Hide|Allows/Disables player's ability to view the History of the game while the game is in progress|
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 ==== Cards: ==== ==== Cards: ====
  
-See [[http://www.wargear.net/help/display/Cards|Cards]] for more information.+See [[general:help:Cards|Cards]] for more information.
  
 ^Rule^Available Setting^Description| ^Rule^Available Setting^Description|
general/help/rules.1390709572.txt.gz ยท Last modified: 2014/01/25 23:12 by Ozyman