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general:faqs [2020/06/29 23:42]
Kjeld [SimulGear Gameplay]
general:faqs [2020/06/29 23:43] (current)
Kjeld [SimulGear Gameplay]
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 >The game engine just makes the check once at the start of the round. The order will stay the same for the entire round, and will never change mid-round even if most/least units/​territories is the board setting. >The game engine just makes the check once at the start of the round. The order will stay the same for the entire round, and will never change mid-round even if most/least units/​territories is the board setting.
->​Note ​as well that there are two sets of orders, which get resolved separately. The first set of orders are for reinforcements,​ which resolve during the reinforcement phase. The second set are attack/​fortify orders, which resolve during the attack/​fortify phase. All reinforcement orders happen first (according to turn order), then all attack/​fortify orders happen (according to turn order).+> 
 +>**Note:** There are two sets of orders, which get resolved separately. The first set of orders are for reinforcements,​ which resolve during the reinforcement phase. The second set are attack/​fortify orders, which resolve during the attack/​fortify phase. All reinforcement orders happen first (according to turn order), then all attack/​fortify orders happen (according to turn order).
  
 ===3. What is unit pumping?=== ===3. What is unit pumping?===
general/faqs.txt · Last modified: 2020/06/29 23:43 by Kjeld