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designer_workshop:proposed:minimum_unit_count

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designer_workshop:proposed:minimum_unit_count [2013/08/16 15:23]
M57 created
designer_workshop:proposed:minimum_unit_count [2013/11/29 08:02] (current)
M57
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-====== Minimum Unit Count ======+====== Member Minimum Unit Count ======
 (proposed by M57) (proposed by M57)
  
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 This is a way for designers to give "points" or "value" to territories.  This is a way for designers to give "points" or "value" to territories. 
-It could be used in situations where the designer needs the board to "Count" units.+It could be used in many situations where the designer needs the board to "Count" units.
  
-For instance consider if Min Unit Count was used with the Markers on the War of the Roses board.. When a threshold of 50 is met, a factory auto captures all player's capitals, ending the game.+Examples of uses: 
 + 
 +  * If Min Unit Count was used with the Markers on the War of the Roses board.. A hand-full of factories with all markers as members with a threshold of 50 could simply AutoCapture all player's capitals and end the game
 +  * A designer could set all territories as a continent and set a number of units needed to win the game, and much more complex variations on this theme using different sets of members.
designer_workshop/proposed/minimum_unit_count.1376681006.txt.gz · Last modified: 2013/10/26 09:33 (external edit)