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designer_tutorials:tutorials:factories:timer [2013/08/24 23:20]
Ozyman
designer_tutorials:tutorials:factories:timer [2013/10/26 09:33] (current)
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 {{ :designer_tutorials:tutorials:factories:simple_timer.png |}} {{ :designer_tutorials:tutorials:factories:simple_timer.png |}}
  
-This Varation deposits 2 units in territory T4 every 3 turns.+  *T1-T3 are probably best hidden off-board or off-map (so they can't be attacked). Eventually, designers will probably want to make them "token territories." 
 +  *Notice that each "mini-timer" turns itself off on the same turn that it activates the next mini-timer.
  
-{{ :designer_tutorials:tutorials:factories:tiimer_2.png |}}+----
  
-  I'm pretty sure the per/territory maximums aren't necessary.+This Varation deposits 2 units in territory T4 every 3 turns by looping back on itself. 
 + 
 +{{ :designer_tutorials:tutorials:factories:tiimer_2.png |}}
  
-  I agree +In the above example per/territory maximums aren't necessary, you can ignore them.
  
 ===== Extra Credit ===== ===== Extra Credit =====
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 {{ :designer_tutorials:tutorials:factories:timer_3.png |}} {{ :designer_tutorials:tutorials:factories:timer_3.png |}}
  
-Hint: T4 is a regular territory on the board - T1-T3 are "Token" (off-board) territories.+  *Assume T4 is a regular territory on the board - T1-T3 are "Token" (off-board) territories.
designer_tutorials/tutorials/factories/timer.1377400848.txt.gz · Last modified: 2013/10/26 09:33 (external edit)