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- Designer Workshop - w/ Tutorials
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As boards become more complicated/sophisticated it often becomes important to implement “behind the scenes” functions to them, yet not having them visible during game play. This has been accomplished in a variety of ways.
To create a sandbox for your board which can be added/removed at will in the designer, you will need to create two fill images for your board. One, for actual game play that matches the pixel dimensions of your board layer, and the second (the “sandbox”) for expanding the view of your board in the designer which is larger.
Make a second fill map that is larger than your board image. The extra space should..
Load your “sandbox” into the designer.
Once your sandbox is loaded, design your board with its off-screen territories by placing them into the expanded space to the right or bottom of your board.
Once you are happy with your creation and want to do some development games then upload the actual fill area for game play which is not expanded for sandbox visibility. Those territories will no longer be visible during game play. If a problem occurs during your development games and you need to edit your off-board territories, re-upload the expanded fill image and make the appropriate revisions, remembering to re-upload your primary fillmap image.