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designer_tutorials:tutorials:factories:factories [2015/03/25 19:13]
Kjeld [Harnessing the Power of Factories] factory order of operations
designer_tutorials:tutorials:factories:factories [2018/02/15 22:54] (current)
redshift [Factory Activation Chart]
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 **Disabled** -- The standard continental bonus that we all know and love - it puts units "in-hand," which players can place on the board anywhere they want.  **Disabled** -- The standard continental bonus that we all know and love - it puts units "in-hand," which players can place on the board anywhere they want. 
  
-**Standard Factory** -- Specifies where the bonus goes and adds the bonus units to the territory ONLY if the player owns the territory. Standard Factories check to see if you own the factory that is linked to the continent bonus. If you own the factory, the continent bonus is automatically placed in that location.+**Standard Factory** -- Specifies where the bonus goes and adds the bonus units to the territory ONLY if the player owns the territory. Standard Factories check to see if you own the factory that is linked to the continent bonus. If you own the factory, the continent bonus is automatically placed in that location. If Team Factory Production setting is ON, the units are also placed in the target territory if owned by a teammate.
  
  
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 **Universal Factory** -- Adds units to territory no matter who owns it. Ownership is retained by the original holder of the territory. All Universal Factories check to see who owns the factory, then places the continent bonus in that factory, and the player who owned the factory gets the bonus and retains ownership of that factory. **Universal Factory** -- Adds units to territory no matter who owns it. Ownership is retained by the original holder of the territory. All Universal Factories check to see who owns the factory, then places the continent bonus in that factory, and the player who owned the factory gets the bonus and retains ownership of that factory.
  
-**Universal Factory -N** -- As above, but adds units to territory ONLY if it is NOT occupied by Neutral+**Universal-N Factory** -- As above, but adds units to territory ONLY if it is NOT occupied by Neutral
  
-**Universal Factory +N** -- As above, but adds units to territory ONLY if it is occupied by Neutral+**Universal+N Factory** -- As above, but adds units to territory ONLY if it is occupied by Neutral
  
 **AutoNeutral** -- Converts target territory to Neutral and adds further units as Neutrals **AutoNeutral** -- Converts target territory to Neutral and adds further units as Neutrals
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 ^ AutoCapture  |  Yes                    Yes    |  Yes  | ^ AutoCapture  |  Yes                    Yes    |  Yes  |
 ^ Universal    |  Yes                    |  Yes                                              Yes                                             | ^ Universal    |  Yes                    |  Yes                                              Yes                                             |
-^ Universal -N |  Yes                    Yes                                              |  No                                              | +^ Universal-N  |  Yes                    Yes                                              |  No                                              | 
-^ Universal +N |  No                    |  No                                                Yes                                             | +^ Universal+N  |  No                    |  No                                                Yes                                             | 
-^ AutoNeutral  |  Yes                    Yes   |  NA - it's already neutral  | +^ AutoNeutral  |  Yes                    Yes   |  Yes  | 
-^ AutoNeutralReset  |  Yes                    Yes   |  NA - it's already neutral  |+^ AutoNeutralReset  |  Yes                    Yes   |  Yes  |
  
 Factories that change the ownership of the target territory (AutoCapture and AutoNeutral) execute in a loop in order of alphanumeric factory name. Factories that change the ownership of the target territory (AutoCapture and AutoNeutral) execute in a loop in order of alphanumeric factory name.
designer_tutorials/tutorials/factories/factories.1427325224.txt.gz · Last modified: 2015/03/25 19:13 by Kjeld