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boards:ravenloft:ravenloft [2019/06/07 11:48]
Thingol
boards:ravenloft:ravenloft [2019/06/07 11:49] (current)
Thingol
Line 51: Line 51:
   - consider taking as much of the castle early and remember that castle guardians regenerate if the territory is abandoned.   - consider taking as much of the castle early and remember that castle guardians regenerate if the territory is abandoned.
   - Good bonuses to get early are the Tome, control of the front gate, the chapel and overlook positions, the latter from which you can observe movement in the village below   - Good bonuses to get early are the Tome, control of the front gate, the chapel and overlook positions, the latter from which you can observe movement in the village below
-  - unlike the heroes which can only enter onto the map from their life flask, Strahd can enter the village through one of 3 haunted houses. This allows Strahd to be a bit stealthy in going after magic items such as the Ring or Pendant (church), the Codex (eastern tower) or in getting units into the Cemetary.+  - unlike the heroes which can only enter onto the map from their life flask, Strahd can enter the village through one of 3 haunted houses. This allows Strahd to be a bit stealthy in going after magic items such as the RingPendant (church), the Codex (eastern tower) or in getting units into the Cemetary.
   - the goal is to build up VA (vampire attack), from which to attack the heros' life flasks with and take over their player. Obtaining all 3 castle magic items garners a +2 VA per turn. Each of the non-castle magic items garners a +2 VA per turn. Having all 3 haunted houses garners a +1 VA per turn.   - the goal is to build up VA (vampire attack), from which to attack the heros' life flasks with and take over their player. Obtaining all 3 castle magic items garners a +2 VA per turn. Each of the non-castle magic items garners a +2 VA per turn. Having all 3 haunted houses garners a +1 VA per turn.
  
boards/ravenloft/ravenloft.txt ยท Last modified: 2019/06/07 11:49 by Thingol