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boards:go-geared:go-geared [2017/12/30 13:04]
M57 [Notation]
boards:go-geared:go-geared [2018/06/02 15:23] (current)
M57 [Game Play Mechanics with Examples]
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 ====How To Win At Go-Geared==== ====How To Win At Go-Geared====
-Go-Geared is modeled after the game of Go in that the object of the game is to capture more than one half of the board, But unlike Go where the best strategy is to surround the center, with Go-Geared the generally accepted best strategy is to **__start by controlling the center__**.+Go-Geared is modeled after the game of Go in that the object of the game is to capture more than one half of the board, But unlike Go where the best strategy is to start by containing areas at the edges of the board, with Go-Geared the generally accepted best strategy is to **__start by controlling the center__**
 + 
 +UPDATE: Some of the newer "Quickstart" and "Randomstart" scenarios cast some doubt on the above wisdom.
  
 ====Game Play Mechanics with Examples===== ====Game Play Mechanics with Examples=====
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 Note that the capturing stones do NOT need to have units on them; they can be "0"s. Note that the capturing stones do NOT need to have units on them; they can be "0"s.
  
-===To remind you which game you are playing, the type of dice used is displayed on the board.===+===Important Tip: To remind you which game you are playing, the type of dice used is displayed on the board.===
 \\ \\
 8-sided dice will win about 44% of the time. 8-sided dice will win about 44% of the time.
boards/go-geared/go-geared.1514657086.txt.gz · Last modified: 2017/12/30 13:04 by M57