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boards:diatoms:diatoms [2016/01/15 00:14]
Ozyman
boards:diatoms:diatoms [2016/04/21 12:37] (current)
Ozyman
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 {{ :boards:diatoms:diatoms-game.png?direct&800 | {{ :boards:diatoms:diatoms-game.png?direct&800 |
 boards:diatoms:diatoms-game.png}} boards:diatoms:diatoms-game.png}}
-http://www.wargear.net/boards/view/Diatoms 
 ====== Diatoms ====== ====== Diatoms ======
 +http://www.wargear.net/boards/view/Diatoms
 +
 Diatoms was created for the "Under the Sea" map making competition.  Diatoms are simple algae.  I choose them for this theme mainly because they often have very regular shapes, and I thought I could use them to make an interesting geometric tiling board.  But as I read more about them, I thought they were pretty interesting in their own right. Diatoms was created for the "Under the Sea" map making competition.  Diatoms are simple algae.  I choose them for this theme mainly because they often have very regular shapes, and I thought I could use them to make an interesting geometric tiling board.  But as I read more about them, I thought they were pretty interesting in their own right.
 ====== Game Play ====== ====== Game Play ======
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 +To win - eliminate all your opponents, or get the required number of territories.  Number of territories required, depends on scenario, and matches the scenario name.  (e.g. scenario '50' only needs 50 territories to win, etc.)
  
 ===== Bonuses ===== ===== Bonuses =====
Line 72: Line 74:
 ====== Development ====== ====== Development ======
  
-I've often had difficulty making boards with abandon that I was happy with.  It usually seemed to encourage very aggressive behavior.  factories abandon bonuses.  Iwo Jima... Diatoms...  Trivial Pursuit.+I've often had difficulty making boards with abandon that I was happy with.  It usually seemed to encourage very aggressive behavior, and lots of empty territories.  I've recently used a new (for me) paradigm of having bonuses for (almost) every territory on the board on 3 maps: Iwo JimaDiatoms, Trivial Pursuit And I've been happy with the result.  This setup creates a conflict between wanting to group your units for offense/defense and wanting to spread out your units to get bonuses.
  
 +
 +The 'continents' and view borders were added programatically in python.  Here are the interesting bits:
 <code python> <code python>
 def setupDiatoms(): def setupDiatoms():
Line 123: Line 127:
   targetRegex=".*"   targetRegex=".*"
   directionality="One-way"   directionality="One-way"
-  ''' +
-    An nDistance of 1 does nothing... +
-  '''+
   setrecursionlimit(15000)   setrecursionlimit(15000)
   originalDOM = deepcopy(wgmap.DOM)       originalDOM = deepcopy(wgmap.DOM)    
boards/diatoms/diatoms.1452834848.txt.gz · Last modified: 2016/01/15 00:14 by Ozyman