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wargear_glossary [2013/08/29 15:10]
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wargear_glossary [2013/08/29 15:11]
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 **Asymmetric** - Generally a scenario-based board where the players start in positions and with unit counts that are not identical or mirror images (e.g. Battle of Waterloo, The Lorax). The major problem with asymmetric boards is game balance, since it is difficult to balance out the starting positions perfectly so that each side has an equivalent chance of victory. One way around this is to randomize start positions (i.e. players cannot choose their start position). Asymmetric can also refer to a team scenario where each team has a different number of players (e.g. The Walking Dead, Axis and Allies). Note that an asymmetric team scenario cannot be played in a tournament format.  **Asymmetric** - Generally a scenario-based board where the players start in positions and with unit counts that are not identical or mirror images (e.g. Battle of Waterloo, The Lorax). The major problem with asymmetric boards is game balance, since it is difficult to balance out the starting positions perfectly so that each side has an equivalent chance of victory. One way around this is to randomize start positions (i.e. players cannot choose their start position). Asymmetric can also refer to a team scenario where each team has a different number of players (e.g. The Walking Dead, Axis and Allies). Note that an asymmetric team scenario cannot be played in a tournament format. 
  
-**Barren** - Refers to a territory on which unit placement is disabled.+===Barren=== 
 +Refers to a territory on which unit placement is disabled.
  
 **Choke Point** - A board texture that affects game-play. Choke-points are typically characterized by territories that border relatively fewer territories than the norm. Other texture types, such as dice-mods, can also create the effect. **Choke Point** - A board texture that affects game-play. Choke-points are typically characterized by territories that border relatively fewer territories than the norm. Other texture types, such as dice-mods, can also create the effect.
wargear_glossary.txt · Last modified: 2024/02/04 07:29 by M57