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- | ====== | + | ====== |
- | -[[Designer Tutorials: | + | **General** |
+ | -[[Designer Tutorials: | ||
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- | -{[Designer Tutorials: | + | -[[Designer Tutorials: |
- | ===Why don't my edits take? I hit ' | + | **Board Design Tool** |
+ | -[[Designer Tutorials: | ||
+ | -[[Designer Tutorials: | ||
+ | -[[Designer Tutorials: | ||
+ | **Setup and Scenarios** | ||
+ | -[[Designer Tutorials: | ||
+ | -[[Designer Tutorials: | ||
+ | -[[Designer Tutorials: | ||
+ | |||
+ | ==== General and Settings ==== | ||
+ | |||
+ | ===1. Why don't my edits take? I clicked on ' | ||
>Did you **Save**? | >Did you **Save**? | ||
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{{ : | {{ : | ||
- | === I'm not able to save changes to my scenario; the designer just freezes. === | + | ===2. I'm not able to save changes to my scenario; the designer just freezes. === |
>This is a known issue that happens when you are have territories that are factory Members on your " | >This is a known issue that happens when you are have territories that are factory Members on your " | ||
- | ===I can't upload my Board Images (Mac)=== | + | ===3. I can't upload my Board Images (Mac)=== |
>On the main designer page " | >On the main designer page " | ||
- | ===I can't upload my Cards (Mac)=== | + | ===4. I can't upload my Cards (Mac)=== |
>It might be your browser - Try Chrome. | >It might be your browser - Try Chrome. | ||
- | ===I can't see the player colors once I've added some territories.=== | + | ===5. I can't see the player colors once I've added some territories.=== |
>Fill areas need to be one solid color. | >Fill areas need to be one solid color. | ||
- | ===I'm Dev testing my board and when a player clicks on a territory it doesn' | + | ===6. I'm Dev testing my board and when a player clicks on a territory it doesn' |
>The territory' | >The territory' | ||
- | ===Why is my the Nth player in my game not getting assigned seat N=== | + | ===7. Why is my the Nth player in my game not getting assigned seat N=== |
+ | >The only way to ensure this is to have a different scenario for each # of players. | ||
+ | |||
+ | ===8. I'm Dev testing my new board and the factories don't seem to be working at first, but then they start working.=== | ||
+ | >This is a known issue/ | ||
+ | |||
+ | ===9. Who can help me Dev test my new board?=== | ||
+ | |||
+ | >Check out the Development Testers and Review Team thread for a list of players that are willing to help at any point along the Board Design process. Also, check out the Board Designer' | ||
+ | |||
+ | ===10. What is the Actions column? | ||
+ | |||
+ | >Right clicking on the Arrow in the Actions column of your My Boards page will open a Menu in which you can Copy or Export boards in a Live or Retired state, or Copy, Delete, Export, Import, Rename, or Restore a board in a Dev state. | ||
+ | |||
+ | ===11. What does it mean to Import/ | ||
+ | |||
+ | > | ||
+ | |||
+ | ===12. What does it mean to Restore a Board?=== | ||
+ | |||
+ | >WarGear will save the board information at multiple Save Points which can later be Restored via this action. WARNING: All existing board data will be overwritten after choosing the Save Point to Restore back to. | ||
+ | |||
+ | ===13. What is the difference between Single Layer and Dual Layers? | ||
+ | |||
+ | >Single Layer and Dual Layer settings are available for Fill Mode board designs. Single Layer boards have one Board Image in which both board graphics and player color filled territories are defined. Information in the Getting Started and the Anti-Aliasing Help pages will be helpful in developing Single Layer boards, with an example of Dual Layers Help page will be helpful in developing Dual Layer boards, with an example of New World Gear. | ||
+ | |||
+ | ===14. What is Player Border? | ||
+ | |||
+ | >The Player Border is the thin black outline border visible in the Flash Player of a game. The player border is merely for graphics. | ||
+ | |||
+ | ===15. What is Player Background? | ||
+ | |||
+ | >The Player Background is the backdrop of the Flash Player in a game. The backdrop will be seen for transparent areas of the board and will be seen on the Cards and Info tabs. The transparent setting will display the black/grey stripes when in non-Work mode and a solid grey backdrop when in Work mode. The opaque setting will enable a selection of a Player Background Color setting. | ||
+ | |||
+ | ===16. What is Border Display? | ||
+ | |||
+ | >Border Displays can be set to Arrows or Circles for both Attack and Fortify Borders. This setting will be honored in the Flash Player of a game. A setting of Arrows will set borders to display as Arrows pointing from the selected territory to any territory that can be Attacked or Fortified. While a setting of Circles will circle/ | ||
+ | > | ||
+ | > | ||
+ | |||
+ | ===17. What does the Public Beta flag do?=== | ||
+ | |||
+ | >Setting a board to Public Beta (click the Green Bug icon) will allow the board to accessible from the Beta view of the Boards tab and other players can then begin games on your board without you being in the game. You can access these games from the MyBoards > Games List page and you have the ability to comment and control the Dev game. Note: The board should be in a playable state prior to setting the board to Public Beta. Also, the Public Beta flag will automatically revert to non-Beta after 30 days. | ||
+ | |||
+ | ===18. How do I update a Live board?=== | ||
+ | |||
+ | >If you need to make a change to a board that is in a Live state then follow these steps. First, you will Copy the board to a new version (this will copy the base board and any related Scenarios), this new version will now be seen in your Dev boards section of the board designer tab, at this time the pre-existing version will continue to be in the Live state. You will then be able to make changes to the board/ | ||
+ | > | ||
+ | >Note: All existing Rankings and Ratings will copy to the new version of the board. | ||
+ | >Note: Only games started after the new version is promoted to Live will see the changes. If you need a change to a Live board (for example a change that is affecting current gameplay) then please contact Yertle or tom to have the existing Live version updated. | ||
+ | |||
+ | === Board Design Tool === | ||
+ | |||
+ | ===1. What does Single, Chain, and Tether mean when adding Borders? | ||
+ | |||
+ | >When " | ||
+ | > | ||
+ | >When " | ||
+ | > | ||
+ | >When " | ||
+ | > | ||
+ | > | ||
+ | |||
+ | ===2. What does By Border and By Territory mean when deleting Borders and Modifiers? | ||
+ | |||
+ | >When "By Border" | ||
+ | > | ||
+ | >When "By Territory" | ||
+ | > | ||
+ | > | ||
+ | |||
+ | ===3. How do Border Modifiers for SimulGear boards work?=== | ||
+ | |||
+ | > | ||
+ | > | ||
+ | > | ||
+ | >Default Odds set to Attack 50% and Defend 60% | ||
+ | >A modifier of Attack 5% means new Attack odds are 55% (more likely to kill a defending troop when attacking in that modifier direction). | ||
+ | >A modifier of Defend 20% means new Defend odds are 80% (more likely to kill an attacking troop when defending from that modifier direction). | ||
+ | >A modifier of Attack -5% means new Attack odds are 45% (less likely to kill a defending troop when attacking in that modifier direction). | ||
+ | >A modifier of Defend -20% means new Defend odds are 40% (less likely to kill an attacking troop when defending from that modifier direction). | ||
+ | |||
+ | ==== Setup and Scenarios ==== | ||
+ | |||
+ | ===1. How are the number of Neutrals calculated? | ||
+ | |||
+ | >If Neutral Count is set to Low, Medium, or High and territories are distributed randomly then Neutrals are awarded territories in a similar manner as players. In addition to territories distributed to Neutral, a Neutral Count enabled setting will also help ensure players are given the same number of randomly distributed territories. So if the number of territories to be randomly distributed is not divisible by the number of players in a game, then Neutrals will fill in the gap. The number of Neutral territories distributed is dependent upon the Low, Medium, or High setting and plugged into the following calculation: | ||
+ | >Low: Set Number Neutral Players = 1 | ||
+ | >Medium: Set Number Neutral Players = 2 | ||
+ | >High: Set Number Neutral Players = 3 | ||
+ | > | ||
+ | >((Total Number of Players - Number of Setup Defined Territories) / (Number of Players + Number Neutral Players)) Round Up = Number of Territories Per Player | ||
+ | >Total Number of Territories - Number of Setup Defined Territories - (Number of Territories Per Player * Number of Players) = Number of Neutral Territories | ||
+ | |||
+ | ===2. What are Starting Cards and Starting Bonus?=== | ||
- | The only way to ensure this is to have a different scenario | + | > |
+ | > | ||
+ | > | ||
+ | > | ||
+ | > | ||
- | ===I'm Dev testing my new board and the factories don't seem to be working for the first few turns.=== | + | ===3. What are Scenarios?=== |
- | This is a known issue/ | + | > |